[Beyond the Sword] History In The Making

I have a repeated CtD here.
 
Vista users... how is this new patch treating you?

See my savegame two posts above your post. I had repeatable CtD with that savegame.
 
See my savegame two posts above your post. I had repeatable CtD with that savegame.

When does it happen with that savegame? I played several turns and didn't experience anything bad. :confused:
 
Did you see my previous post?

- Huge Earth 18 civs map: got a CTD on turn 7 w/Egypt
- Map of Humanity gave a MAF on startup.:(



Map of Humanity is sort of an unfinished project I was working on, I just forgot about it. :)

And no issues playing Earth Map for me. Is this the only time you tried playing HiTM v3.19?
 
Well, this is strange because I got the same response by another modder using their gamecore. Both times I sent savegames, you both say it play just fine. Then that mean I have something wrong with my BtS. And, yes, I updated to 3.19 otherwise I would not even START to be able to play these mods so far.

I guess I will have to try and delete entire Civ 4 and reinstall, with fresh eye. No worries because I am using Direct2Drive store so I just need to dl the game for free because I already have keys in.
 
Can anyone tell me why after inputing 3.02 I cant get the Blue Marble mod to show up. I also cant get the country boarder colors to change the way I like.

I hate quoting myself; but I posted this 3 times.. any ideas?
 
I hate quoting myself; but I posted this 3 times.. any ideas?

History in the Making.ini
Code:
[CONFIG]

; Modular XML Loading
ModularLoading = 1

; Skip Main menu
SkipMainMenu = 0

[COLOR="Red"]; Custom Art from user folder is not loaded
NoCustomArt = 0

; Custom XML and Python from user folder are not loaded
NoCustomAssets = 1[/COLOR]

; No Custom Scenario option in main menu
NoCustomScenario = 0

; No team play allowed
NoTeams = 0

; Read Game options from XML, not .ini
ForceGameOptions = 1

; Always start in the standard era
ForceStandardEra = 0

; Scenario file (Single player)
ForceScenario = 0

; This mod is only for single player games
SinglePlayerOnly = 0

; Allow public maps to be used with this mod
AllowPublicMaps = 1

; Mod Image file
ImageFile = 0

; Name of Mod
Name = HISTORY IN THE MAKING

; Description of Mod
Description = A Complete Modcomp by Grave

Everything in the CustomAssets folder is disabled, to alleviate any potential conflicts with BUG mod and other mods in HiTM.

You need to download the BlueMarble terrain I made for HiTM if you want Blue Marble terrain.
 
Thanks... Sorry for being such a pain. I will accept my punishment:
:spank:
 
I think I got it figured out.

There was a modmodder in RoM who made a GameCore mod for few mods of his. His GameCore file made me crash, just like yours.

I playtested the fresh installation of RoM without his GameCore and the mods that use it. No crashes at all. Everything is fine. So that means your GameCore and his are not compatible with my computer for some reason. We need to figure that out because I do want to play your HitM mod.

Thanks for helping out :).
 
The latest Blue marble is a FPK file. Where does it go?
 
The latest Blue marble is a FPK file. Where does it go?

There is a Blue Marble available that is compatible with HitM in the second post on the first page. You won't miss it. It is right below the patch 3.19.
 
Map of Humanity is sort of an unfinished project I was working on, I just forgot about it. :)

And no issues playing Earth Map for me. Is this the only time you tried playing HiTM v3.19?

Well, you asked about Vista users... First go, yes; will try again later.
 
History in the Making.ini
Code:
[CONFIG]

; Modular XML Loading
ModularLoading = 1

; Skip Main menu
SkipMainMenu = 0

[COLOR="Red"]; Custom Art from user folder is not loaded
NoCustomArt = 0

; Custom XML and Python from user folder are not loaded
NoCustomAssets = 1[/COLOR]

; No Custom Scenario option in main menu
NoCustomScenario = 0

; No team play allowed
NoTeams = 0

; Read Game options from XML, not .ini
ForceGameOptions = 1

; Always start in the standard era
ForceStandardEra = 0

; Scenario file (Single player)
ForceScenario = 0

; This mod is only for single player games
SinglePlayerOnly = 0

; Allow public maps to be used with this mod
AllowPublicMaps = 1

; Mod Image file
ImageFile = 0

; Name of Mod
Name = HISTORY IN THE MAKING

; Description of Mod
Description = A Complete Modcomp by Grave

Everything in the CustomAssets folder is disabled, to alleviate any potential conflicts with BUG mod and other mods in HiTM.

You need to download the BlueMarble terrain I made for HiTM if you want Blue Marble terrain.

Just got home and that is what the INI is set at...
 
Grave, in Civ4GameText_DCM.xml these two entries are missing:

HTML:
	<TEXT>
		<Tag>TXT_KEY_HAS_RANGED_BOMBARD_ATTACKED</Tag>
		<English>Your %s1_UnitName has ranged bombard attacked!</English>
		<French>Your %s1_UnitName has ranged bombard attacked!</French>
		<German>Your %s1_UnitName has ranged bombard attacked!</German>
		<Italian>Your %s1_UnitName has ranged bombard attacked!</Italian>
		<Spanish>Your %s1_UnitName has ranged bombard attacked!</Spanish>
	</TEXT>
	<TEXT>
		<Tag>TXT_KEY_HAS_BEEN_RANGED_BOMBARD_ATTACKED</Tag>
		<English>You have been ranged bomabard attacked by an enemy %s1_EnUName!</English>
		<French>You have been ranged bomabard attacked by an enemy %s1_EnUName!</French>
		<German>You have been ranged bomabard attacked by an enemy %s1_EnUName!</German>
		<Italian>You have been ranged bomabard attacked by an enemy %s1_EnUName!</Italian>
		<Spanish>You have been ranged bomabard attacked by an enemy %s1_EnUName!</Spanish>
	</TEXT>

Not gamebreaking anyway. To fix just copy 'n' paste at the end of the file :)

Also I think this text sucks:

HTML:
You have been ranged bomabard attacked by an enemy %s1_EnUName!
:lol:

Perhaps this is better:

HTML:
An enemy %s1_EnUName has bombarded you!
:p
 
Vista users:

If you're having CTD problems, try this newly compiled DLL I made. Let's see if it does the trick.

Just unzip this Zip file into your HISTORY IN THE MAKING/Assets folder, and overwrite the DLL that's in there. It's worth a shot, anway.

Please, post up your results with this new DLL if you use it!!!!!







XP users, you don't need to do this, but you can if you want.
 

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