OrionVeteran
Deity
So basically what you and Thomas SG are saying is that a unit just stands there and accepts consequent bombardments after the first one. Anyone under a barrage after the first salvo will seek shelter and cover. Or run from the area of affect. Thus, avoiding elimination.
But reality aside, I still see it as a bad decision to give siege weapons lethal bombardment for the game.
Hmmm. Doesn't the Battleship have lethal bombardment capability? I see no difference in capability between the Battleship and the Artillery unit other than actual range.
Artillery can fire a 155mm shell 13.1 miles (22000 meters).
Battleship can fire a larger projectile 26 miles.
Both have 2 square range for the game and I believe they both should have lethal bombardment capability. These units can devistate a target area completely. Exception: If the side being bombarded has under ground bunkers, I can see how they might survive.
Very Respectfully,
Orion Veteran