i dont know if its a mod related bug or not, but it seems that, when a mod is played, the game doesnt remember custom games options (the one where we say if babarian are there or not, if the game should keep the random seed, etc...).
I did exactly the steps I outlined in my previous post. I tested and the buildings are replaced with their upgrades as expected. Also older buildings can no longer be built after newer ones replace them.
The attached file should be extracted inside ..\Beyond The Sword\Mods\Extra it adds the required files and it doesn't overwrite any existing files.
http://forums.civfanatics.com/uploads/115758/Assets.zip
Edit: I worked on the Extra mod though the same can be applied to the fixed Next War mod in the same manned just extract the file into the Mod's folder.
Nope, all the arcology data looks fine, exactly the same way as in the NextWar Civ4ArtDefines_Building.xml.
Edit:
I did a little experimenting in the WorldBuilder. Apparantly it's something with the stable. Once I remove the stables from the cities with the huuuge arcologies, the shields go back to normal size (and when I readd the stable, they become uber again). What should I try now?
Guys,
I made my own corrected version of Next War that you all might find useful. I originally made it for personal use, but it doesn't seem to have any of the problems you've been having, so I thought I'd share it.
I used a different approach in creating this fixed version: Instead of trying to fix all the bugs and discrepencies in the original Next War files, I started with the vanilla BTS files and merged each new feature from Next War one at time.
I reviewed each change line by line, so I'm fairly confident this contain *only* the new features without any changes to original units, buildings, etc.
Zip attached.
Enjoy,
Ansible
It starts with the abnormal size.. And yeah, it doesn't happen if there's no stable in the city.
True, it didn't appear in ALL my cities with stables, only a select few. I guess there's some hidden formula, like "stable + X = bug".. But we have to figure out what that X-element is first =P.