Yes I am gonna restart a new game with the new version.
I'm not sure I would call it a bug. The code itself is working as intended. This is more like a game design decision (XML). Still I agree with you. Outlaws should also be restricted in several ways. For starters they shouldn't be able to take any military profession whatsoever.one thing that might technically be considered a bug is that outlaws can move out of lands, which is a bit odd when serfs can't..
one thing that might technically be considered a bug is that outlaws can move out of lands, which is a bit odd when serfs can't..
and another, I just got a brilliant dignitary but it won't let me build his house, no button..
I think I am playing testing an updated version now, as I saw a Pirate Base in the Colonopedia that I have not seen before.
And, yes, Pope Gregory I is out there, somewhere. He contacted me and I want to build a ship and pay a visit to the Sixtine Chapel. I may even catch Michel Angelo up in the ceiling with dirty hands.
Check my post about wiki updates. It tells how to pull the newest git version using git and how to make it playable with the branch of your choice. I wrote most of the text today.Yes. I need to revise to be able to pull snapshops. I did it once and it didnt work. But, I want to learn for the next release as source forge is the best option since so many modders are awesomely working now. Github was simpler at this I think.
Check my post about wiki updates. It tells how to pull the newest git version using git and how to make it playable with the branch of your choice. I wrote most of the text today.
In this game I have units with no action buttons. I have experienced this before occasionally. I saved the game, restarted and reloaded to see if the condition would clear up. No joy.
In this similar game, my Viking explorer has no Found City button. Maybe it's Margareta, or the Viking Explorer that's bugged.
In this game I'm seeing something I've reported before, misdescribed. My workers have the action button to build a road on the square they're on. But they don't have the second, build-road-to, button.
[EDIT] Later in the game, the second button appeared. Tech-level related?
Known issue. It is related to my GameFont update. My work in the DLL was perfect, but the exe turned out to have other ideas. It's fixed in the GameFont branch.I have also noticed some little bugs relating to little icons such as the money icon when speaking to the natives (which has been changed for the little USA flag icon) and there is a little sugar icon next to the text every time a message appears on screen, such as The price of tools falls to