Bugs!!!

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Ploeperpengel

academic precarity
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Version 0.65 Bugs reported:

-versionnumber not displaying correctly(I forgot to change the ini)
-random ctd (check the logs I uploaded in the construction site)
-several growing logs- thankful for any help you can offer about it.

CTDs confirmed:
http://forums.civfanatics.com/attachment.php?attachmentid=137944&d=1157915152
ctd in two turns, dumpfile speaks of python component missing
-a save sent by strategyonly gives me the same text in the dump
http://www.civfanatics.net/warhammer/files/World.Civ4SavedGame

Interface:
-I receive several pythonerrors and a black screen(like PL mentioned earlier) if I try to enter the game in multiplayer-hotseat
 
Ok the kislevflag wasn't provided yet. Fix below. Thx for that find, Lopez!

As pmd the units worries me please tell me I won't have to do all that xml again!:cry:

For the python please Lopez post a patch here, I don't know to change that myself or is this just copy paste and I can use notepad?

Edit: This should fix the issue with the flag temporarily:
 
Ploeperpengel said:
For the python please Lopez post a patch here, I don't know to change that myself or is this just copy paste and I can use notepad?
You can make the change yourself really easily in notepad. :D
 
Ok, thx Lopez the python I could fix.

Leaves the pediaerrors. I noticed some of the units didn't have a proper alphachannel but that fixed didn't change anything I'm still puzzled. I will replace the artfiles totally with fresh downloads now and see what it will change.

Could filecompression screw up artfiles in any way? I can't think of anything else since most of that units I didn't even touch before in any other way than compressing them.:confused:
 
Ok, seems to be the units. They got corrupted somehow. The replaced files work. I could hug you pointing this out to me, Lopez!
Just leaves the question how could they get corrupted in the first place? A bad upload which dl again haunts the current mod? 7zip my compression program? Damn it!

Btw the civ also show in the pedia again allthough I didn't change the artfiles for them. Maybe this was releated to the flagthing?
 
Ploeperpengel said:
Ok, seems to be the units. They got corrupted somehow. The replaced files work. I could hug you pointing this out to me, Lopez!
Just leaves the question how could they get corrupted in the first place? A bad upload which dl again haunts the current mod? 7zip my compression program? Damn it!

Btw the civ also show in the pedia again allthough I didn't change the artfiles for them. Maybe this was releated to the flagthing?

What program did you use to zip the files? 7zip? Never heard of it.

Well, it could have been the units causing the issue, then of course it could have been the flag issue.

So when will you post a new version for more bug hunting?

EDIT: SO now that these problems are fixed do this mean you're going to be making some leader units for the Dynasty Mod?
 
I will upload today in one or two ours and sure I will try my hand on German Leaderheads;)
I'll start this Saturday with it and will pm you about the progress by monday(I'm slow with skinning but the model will be the nut to crack):)

7zip is a free program and much used by morrowind modders. Because of this I thought it would be ok using it. Well, I'm not sure anymore.:(
Still there is one point that makes me doubt. The fireelemental unit is assigned to a vanilla file -the great prophet and that works normally, strange thing. It's just scaled down but there still should be an interface, I'll try again after I fixed the rest.
 
I know TAM uses 7zip, but I've never had anything but problems using it to extract or zip stuff up personally.
 
Now... is it really good news or just good news?

Will you be able to fix the problems with the units soon or not? (I know that you can´t really give an answer to this question) But keep up the GREAT bughunting work Lopez - then you´ll probably be my livesaviour ;)

BTW: I didn´t want to get offtopic, just posted to inform you that i dled all the latest files and will be checking them tomorrow! Will post anything I find concerning every unit Ploe mentioned (and maybe some other stuff :( ).
 
More or less good news. I was able to fix all units but the Emperor Dragon, Wardancers, Silverhelms and Wyvern. I copied new files over old ones, Deleted folders, made new ones- no matter what I do I can't get these models neither to show in the pedia nor in the interface:(
 
Ploeperpengel said:
More or less good news. I was able to fix all units but the Emperor Dragon, Wardancers, Silverhelms and Wyvern. I copied new files over old ones, Deleted folders, made new ones- no matter what I do I can't get these models neither to show in the pedia nor in the interface:(

Ploep, if you post a new version I'll grab it and check it out to see what might be wrong with it.
 
Ploeperpengel said:
Ok I make a last check for the wardancers and then load it up. 1 and a half hour and it's there (latest).
Good timing, that gives me enough time to go grocery shopping... :D
 
I checked all the xml for the wardancer and its all good. We use that unit in FfH to so I copied our unit dir into WH and it worked. I attacked the folder that works, apparently the WH version of the model is pooched.
 
Kael said:
I checked all the xml for the wardancer and its all good. We use that unit in FfH to so I copied our unit dir into WH and it worked. I attacked the folder that works, apparently the WH version of the model is pooched.
The strange thing is I dl a new wardancer from seZs thread and replaced it. But I'll try yours again. Maybe it's really my system then, drat!
The replacement of other units seemed to work on a RANDOMLY basis! I'm short of collaps here!
 
by Ploe:
Please have him turn on debugging in the Civilization4.ini file and have him post his log files."

Sorry, but could you say where the Civilization4.ini file is :blush: and also how to Debug it (im technologically challenged)
 
Kael! luck was with me this time. The wardancer works now. Still don't know why but it works. Did seZ send it to you or did you dl it from the units-forum like me before?

That makes it just three more to go:
Silverhelms
Emperor Dragon(Dragon-Gold-White)
and Wyvern (Dragon-Black-Green)

Could someone dl my Silverhelms and check if they work on his system(any mod) and if so send them back here with the complete animations, first place the knightanimation in the folder and then the Silverhelms overwriting everything(I know that makes no sense but it worked that way this time with the wardancer). Something really is screwed up here!
 
Ploe asked me to post my pythonerror.log here so people can look at it. not too sure what a pythonerror.log is, but i found this in the Civ4 / log file in the "init" file:

[98052.251] ERR: InitWinApp() failed, exiting
[98052.251] ERR: CIV Init FAILED, exiting

Ploe said it didnt look good...
 
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