I understand that C2C is about micro, and I really like that about it, but I have to agree with Joseph. The various factors of the game need to be balanced in importance. In vanilla civ and RoM:AND, healthiness was hardly a factor, while happiness was the main limiter on growth. In C2C, happiness has become meaningless. Healthiness has increased in importance, and acts as a soft limit on growth, which I like, and, would be well balanced if happiness was less plentiful. Crime has potential, but it is either easily dealt with by pouring an large amount of time into monitoring it, or gets out of control very quickly.
TBH, I have no idea what the optimal balance is, but I do trust that it will contiue to improve with time.
I would love to implement some sort of property watch in the Domestic Advisor, to allow you to have more control of management of Crime and Disease on a national scale, but that will have to wait until after V26 is released. I agree with the balance to a certain extent, but it's a constantly evolving process, and I feel it gets better with every release.