wolfensoul9
Warlord
- Joined
- May 9, 2012
- Messages
- 255
Normal is fine for a game like Vanilla Civ where there was only around 100 techs where as now we have like 100 tech in each era. Not to mention so many more buildings, resources, units and civics. Even if techs were limited to 1 per turn it would still be too slow for normal speed.
Slowing down the speed and increasing the number of turns allows the player to play the game more like a vanilla civ normal would play. However this means the games are much longer too.
In short you just cannot balance it on normal anymore since there is so much more to fit into the game. Things obsolete too fast and you do not have enough time to build anything.
Think of it like slicing a carrot. Normal speed would be say cutting it into 4 equal size pieces. Each piece works well to play on at that speed for Vanilla Civ. As we add more stuff its like adding more slices of carrot. There is still the same amount of carrot but they are now thinly sliced. Each slice too too thin to enjoy like the large pieces were before. Thus to get our new slices to be that size you need an even larger carrot to slice up so their slices are the same size as the 4 original pieces. Thus the larger carrot is like the slower game speed. You can still enjoy the same size bites but there is that much more carrot too.
I hope that answers your question.
Thank you, yes it does.
And yet, Joseph plays on Normal.
Maybe because he is old, he needs his carrots thinly sliced? Haha, ah, I kid the black sheep of the C2C community. If he likes his games short, then so be it.