After some useof the new Civics... Some idea
- Currency
- Gold Standard : Allows construction of Fort Knox
- Digital : Allows construction of E-bank
- All except No currency and metals : Allow construction of Bank
- Credit : +1 with bank, Cental bank, Wall street instead of in all city
- Politics
- Ownership : +2 in each city (instead of +1) and -5% espionage. I find it really too powerful
- Globalism : +1 from Crime (Pickpoket)
- NEW : Artificial Intelligence (Honor thy AI, because they know better) : +10% science in each city, -30% maintenance from numbers of city, -20% culture, +10% production, +10% gold and +1 in each city, Allow construction to AI Palace
- Education
- Time travel education : -10 science from Crime(Time paradox), allow construction of All-time university
- Military
- Time drafting : -5 XP from Crime(Time paradox)
- Cloning : Animal units trains 50% faster
- Mercenaries: No upkeep, +2 gold (instead of +1) support cost for military units, -10% espionage (seams more logic for me, you pay only mrcenaries, and that's all. And have a good espionage with such greddy guys is not easy).
Building :
AI Palace : -20% maintenance, +1
Crime(Time paradox) : Reqs Time travel, exists above +400 crime,-10 science and gold, -20 espionnage
All-time university (National wonder) : +20% science, +5 culture, + 5 Great person (scientist), -20 gold maintenance
I have idea for Corpo-Nation, Globalism and Corporate Education, btut that would work better with Cyberpunk