fe3333au
Deity
Turn 39 - Court of Her Most Catholic Magesty, England ... Year of the Lord - 1529
>Spoiler Lurkers Only :
For Lurkers only ... come on guyz play fair
... Bet you cheat at Patience
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Password - 3333
Happenings
>
French sends World Map
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Knowledge Discovered ... nix
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London ... Knight
Dublin ... Barracks
Yorktown ... Aquaduct
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nix founded
Settlement Plan
Spoiler :
* West and North of Jamestown
* NorthWest of Norfolk
* Hill Sites are especially good as they get defence bonuses.
* Search for Luxury and Treasure producing sites.
1. Wheat and Cow site ... to hinder Dutch going South.
2. Golden Hills.
3. Above Annapolis ... from Yorktown unloading.
4. Iron Hills in North ??? ... to hinder Dutch going North.
Others ... in no particular order.
* Maybe allow the gap else the Dutch will attack out of frustration, so get Gold connected to core.
Domestic Information
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Economy - 153 gold +105 per turn
Research - Fortification in xxx turns @ 00% ... Wait form Piracy and accumulate
Entertainment - 0%
Government - Catholic Monachy
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Resources
Luxuries ... Dyes x 1, Tobacco x 1, Furs x 1
Strategic ... Iron x34, Horses x 1, Saltpeter x 3
Unconnected
Port Royal ... Tobacco x 1
Annapolis ... Furs x 1
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Current Trade
... Fine French Wine traded for 3gpt ... Turn 20/1 to go ... later for free
... English Tobacco to France ... Turn 20/17 to go ... cannot stop
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Knowledge Discovered
Spoiler :
1490 - 1500 ... Banking
1501 - 1503 ... Professional Armies, 10% until trade deal established.
1504 - 1504 ... 100% Cash
1505 - 1514 ... Metallurgy
1515 - 1517 ... 100% Cash, waiting for deals to arrive.
1518 - 1522 ... Mining
1523 - 1529 ... 100% Cash, Waiting for deal to arrive
Cities of the EMPIRE
Spoiler :
Annapolis ... 1519 Founded
[T,Ct,Pelt, - 2pop+0 (0xHappy, 2xContent, 0xUnhappy)
Culture 18/100+2, +5gp (0xTaxer), +0r&d (0xSage),
Corruption+3, Shields = 4/3 ... Marketplace in 12 ... Barracks next
... need to CHOP Grassland to expand
... ROAD Forest in 2, other Worker on River Furs
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Williamsburg ... 1520 Founded, Halfway Transit Fortess
[, - 1pop+1 (0xHappy, 1xContent, 0xUnhappy)
Culture 0/10+0, +2gp (0xTaxer), +0r&d (0xSage),
Corruption+1, Shields = 2/1 ... Harbour in 6 ... Courthouse next
... CHOP Grasslands in 8, other to MINE
... road, chop, irrigate, mine hills
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London ... 1490 Original, Capital
[P,B,G,T,M,L,Ct,W,A,K,U,H,Nav,Bk,Co, - 11pop+8 (2xHappy, 8xContent, 1xUnhappy)
Culture 634/1000+15, +56gp (0xTaxer), +0r&d (0xSage),
Corruption+0, Shields = 11/0 ... Knight in 4 ... Privateer next
...
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York ... 1490 Original
[G,T,M,L,Ct,W,A,H,B,Co,Bk, - 8pop+4 (2xHappy, 5xContent, 1xUnhappy)
Culture 242/1000+6, +44gp (0xTaxer), +0r&d (0xSage),
Corruption+1, Shields = 10/0 ... Cathedral in 7 ... University next
... CHOP Grassland Dyes in 3 for Cathedral
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Bristol ... 1490 Original
[G,T,M,L,C,W,H,B,Co,K, - 8pop+4 (2xHappy, 6xContent, 0xUnhappy)
Culture 206/1000+9, +34gp (0xTaxer), +0r&d (0xSage),
Corruption+0, Shields = 8/0 ... Pike in 1 ... Colonist, Bank, Pike, University next
...
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Plymouth ... 1490 Original
[G,T,M,L,Ct,W,H,B,A, - 7pop+3 (2xHappy, 5xContent, 0xUnhappy)
Culture 166/1000+6, +27gp (0xTaxer), +0r&d (0xSage),
Corruption+0, Shields = 5/0 ... Pike in 1 ... Pike, Bank, Cathedral, University next
...
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Dublin ... 1490 Original
[G,T,H,L,A,B, - 5pop+1 (2xHappy, 3xContent, 1xUnhappy)
Culture 72/100+4, +11gp (0xTaxer), +0r&d (0xSage),
Corruption+2, Shields = 9/1 ... Pike in 2 ... Pike, Colosseum next.
...
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Jamestown ... 1501 Founded
[Ct,H,T, - 3pop+3 (2xHappy, 1xContent, 0xUnhappy)
Culture 10/100+2, +5gp (0xTaxer), +0r&d (0xSage),
Corruption+2, Shields = 4/1 ... Granary in 6 ... Worker next
...
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Yorktown ... 1505 Founded
[T,H,Ct,B,Tob,Co,A, - 6pop+1 (2xHappy, 4xContent, 0xUnhappy)
Culture 54/100+4, +16gp (1xTaxer), +0r&d (0xSage),
Corruption+7, Shields = 12/4 ... Cathedral in 7 ... next
... Treasure.
... mine hills
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Norfolk ... 1510 Founded Port Royal, 1514 Renamed
[Ct,T, - 2pop+8 (2xHappy, 0xContent, 0xUnhappy)
Culture 14/100+2, +3gp (0xTaxer), +0r&d (0xSage),
Corruption+1, Shields = 3/2 ... Library in 7 ... Marketplace next
... ROAD Forest, ROAD Hills
... road, irrigate grasslands after mine complete
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Port Royal ... 1514 Founded/Renamed
[Ct,Tob,T, - 2pop+0 (0xHappy, 2xContent, 0xUnhappy)
Culture 8/10+2, +6gp (0xTaxer), +0r&d (0xSage),
Corruption+5, Shields = 5/3 ... Harbour in 3 ... Marketplace next
... Treasure.
... ROAD Grass then IRRIGATE
... get roads then chop
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St. Mary's City ... 1517 Founded
[T,Ct,Pelt, - 1pop+2 (1xHappy, 0xContent, 0xUnhappy)
Culture 18/100+2, +3gp (0xTaxer), +0r&d (0xSage),
Corruption+1, Shields = 3/1 ... Granary in 9 ... Marketplace next
... MINE Hills in 12, add 2nd Worker
... cut forest over grass, irrigate, mine iron,
>
Spoiler City Improvements :
P - Palace
B - Barracks
G - Granary
M - Marketplace
L - Library
Ct - Courthouse
W - Walls
H - Harbour
A - Aqueduct
K - Cathedral
U - University
Nav - Navigation School
Co - Colosseum
Bk - Bank
Pelt - Trapper Camp ... Treasure x 12 turns
Tob - Tobacco Plantation ... Treasure x 8 turns
CP - Colonial Palace
Gem - Gem Mine ... Treasure x 5 turns
Au - Gold Mine ... Treasure x 3 turns
Ag - Silver Mine ... Treasure x 5 turns
Military and other Goodly Folk
Spoiler :
Military - Roll Call
*Mace = Medieval Infantry
Settler ... 0
Colonists ... 6
Workers ... 18
Explorers ... 2
Slave Trade and POWs
Spoiler :
Aztec ... 1
Inca
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Dutch
Spanish
French
Portugese
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1516 ... Traded Native Worker from the Aztec
Longbow ... 1
Mace ... 1
Pikeman ... 24
Trebuchet ... 2
Chivalry and Horse Tales
Spoiler :
Knight ...12
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1523 ... Sir Ritter (4/4)
1529 ... Sir Brumby (4/4)
Treasure from the New World
Spoiler :
Effect 200 gold and 1000 Victory Pnts when returned to capital.
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Produced in New World ...02
Returned to England ... 0
Lost to Hostile Action ... 0
Lost to War ... 0
Captured from Enemy ... 0
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History
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1529 ... Yorktown Tobacco, Port Royal Tobacco
Naval Matters
Spoiler :
Carrack ... 5
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HMCarrack - Piety (Colonistx2,Pike) -> Transfer with Avarice -> HOME
- Built pre-1490, Upgraded 1518
...
>
HMCarrack - Hope () -> Transfer with Avarice
- Built pre-1490, Upgraded 1521
...
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HMCarrack - Faith (Colonist) -> Yorktown
- Built pre-1490, Upgraded 1522
... 1 colonist to Yorktown
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HMCarrack - Charity (3xPike,Sir Brumby) -> MidSea Transfer Faith
- Built pre-1490, Upgraded 1521
...
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HMCarrack - Avarice () -> Northern Transfer Point
- Built 1516,
... Piety transfer
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History of Combat
Spoiler :
> Naval Action
Spoiler :
1490 - God Bless All Who Sail - HMCv. Hope and HMCv. Faith sail west to the edge of the World.
1493 - Land Lo - Exploration Fleet discovers land !!!
1494 - Claiming New England - English feet step onto the New World
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> Land Warfare
Spoiler :
Worst than the Black Death, We suffer an outbreak of World Peace
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> Barbarian Actions/Encounters/Cleansing
Spoiler :
Scalps ... 14
Camps Cleared ... 6
Englishmen MIA ... 1
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1491 - Irish Situation, Hills of Dublin - Longbow vs. Irish Longbow = RIP.
1492 - Irish Hill Camp - Longbow vs. Irish Archer = RIP.
1496 - Irish Quelled - Longbow vs. Irish Archer = RIP, Camp +25gp.
1498 - New World Encounter - Mace vs. Cherokee Archer = RIP.
1500 - Millenium Clearing - Mace vs. Cherokee Archer = RIP, Camp +25gp.
1502 - Cherokee Camp - Mace vs. Cherokee Archer = RIP.
1503 - Cherokee Bonfire - Mace vs. Cherokee Archer = RIP, Camp +25gp.
1504 - Lost Explorer - Explorer = RIP, suspect hostile Natives with a taste for English meat !!!
1506 - New Tribe - Mace vs. Seminol Archer = RIP, Camp +25gp.
1508 - Field Promotion - Mace = Veteran vs. Seminole Archer = RIP, Camp +25gp
1511 - Better Bow Skills - Longbow vs. Illinios Archer = RIP
1513 - Camp Cleared - Longbow vs. Illinios Archer = RIP, Camp +25gp
1515 - Clearing Norfolk Heights - Pike vs. Cherokee Archer = RIP
1527 - Gold Mountain Promotion - Longbow = Verteran vs. Shoshoni Archer = RIP
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Dipomacy
vs. Spain - classical_hero (classical@X)
Spoiler :
PEACE ... But don't Trust !!!
Researching ... ?? in ?
English Military - WEAK
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Past Deals
1529 ... Sent 15 gold fine for Native trading.
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Trade options
... nix Technology
... Furs x 0
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Copernicus' Observatory in Madrid (1509 AD)
Sistine Chapel in Madrid (1520 AD)
>
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Spain 15xx ...
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Me 15xx ...
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vs. Portugal - qummik (urmas@qummik)
Spoiler :
PEACE ... But Suspect - He doesn't reply to Diplomacy
Researching ... ?? in ?
English Military - WEAK
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Past Deals
1500 ... Printing Press + Inca + Gold received for Banking + Aztec
1528 ... Sent 15 gold fine for Native trading.
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Trade Options
... nix Technology
... Saltpeter x 2
... Furs x 0
... Dyes x 0
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Dias' Voyage in Lisbon in Lisbon (1490 AD)
Magellan's Voyage in Lisbon (1511 AD)
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Me 15xx ...
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Portugal 15xx ...
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vs. France - Luthor_Saxburg (tui.galvao@X)
Spoiler :
PEACE ... Secret Alliance - Engaged
Researching ... Piracy in 3
English Military - WEAK
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Past Deals
1507 ... Banking sent for Magnetism + Gold
1519 ... Naval Ordinance received for Metalurgy + Territory Map (pre 1519)
1520 ... received French Territory Map
1521 ... gifted Colonisation, received French World Map
1522 ... gifted English World Map
1523 ... gifted Mining
1524 ... received French World Map
1526 ... recieved French World Map
1527 ... swapped World Maps
1528 ... Sent 15 gold fine for Native trading.
1529 ... swapped World Maps
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Current Trade
1510 ... French Wines received for 3 gpt for 20 Turns
1526 ... English Tobacco gifted for 20 Turns
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Trade Options
... nix Technology
... Horses x 0
... Furs x 0
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Leonardo's Workshop in Paris (1506 AD)
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The Royal Marriage ...
I, Ferric Auris III Queen of England, who is actually a man, but one with a weakness for women's fashion am betrothed.
wonder who will wear the wedding dress me or the 'young, extremely beautiful and wild' French bride, daughter of Roy de France, the King of France.
Kingdoms Alligned
This includes doubling our tech research, trading knowledge cheaply, sharing plans and maps, sharing intelegence of the other teams ... and dividing the new world which will hamper the expansion of the others ... Any extra luxury or strategic resource should be automatically gifted to the other party ... we are engaged after all LOL ... We should swap World Maps too at some stage ...
Regarding our rivals ... I think that we should cease all future technology trade ... and discuss if an opportunity does arise ... I would agree to a veto clause which states that we can trade with any rival ONLY if we both agree.
French Pirates will be named with a W.
>
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French 1527 ... <snip>
The ideas of Luther (Protestatism) seems a better Religion than our current 'Pope'ism... but my doubt is if the duration of the anarchy period which will certainly follow this change is worth the change.
Our pirate design ships are in the making and should came out within 3 turns. After that I plan to research Scientific Method, which opens up doors to 'Medicine' and 'Military Tradition'...
<snip>
Cheers, Le Roy
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Me 1527 ... <snip>
Next technology I will go for Mercantilism and try for Smith's Trading Company wonder.
Regarding which religion, since we are both Catholic, we can wait to evaluate which religion is better at a later date ... the period of anarchy is a big issue and Spain and Portugal have the advantage both having the Religious trait.
<snip>
Cheers, Ferric Auris III of Britain
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French 1528 ... Dear Sir, I agree to wait on the choice of religion.
Spain has moved one Army North of Teotihuacan... don't take it as a good sign. But we'll see.
I don't often read the spoiler as it feels like reading your diary! Anyway, I took a look and I plan to settle 2 tiles South of Stellenbosch. You see... I don't have horses so I can't build Knights! So I was looking for a horse resource.
I am building colonists, Musketeers, Frigates and Temples.
Cheers,
Roy de France
AND
Dear Sir,
The portrait is finished!
You'll be able to see all the splendour of my lovely daughter. She is in underware, but you'll be her husband so I trust you to keep it to your eyes only.
I know that after seeing it you'll be anxious to have her with you, but we'll have to wait for the proper marriage, even if it is a secret one!
Cheers,
Roy de France, father of a beautifull sexy girl
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Me 1528 ... Dear Roy de France
What an unexpected vision of hairy beauty your daughter is ... I shall carry her picture close to my heart ... and I am having additional barbers trained to join my household staff.
Regarding settling, there are 2 options
1. I shall settle in original spot (SE of Cows, NE of Wheat) and you settle (S of Horses)
2. I can settle on the Wheat and then road horses and trade.
What are your thoughts?
We must prevent the Dutch getting access, I can build a city in either location in 3 turns.
>
French 1529 ... Dear Son-in-law,
I have a colonizer ready to settle South of the horses tile in 3\4 turns. Is that suitable to your grand city scheme?
Next turn... I can start pirating! I'm also anxious to see who also has it. Scientific Method will be next.
I have explored a bit of South America and am sending maps with more details. I shall desembark a explorer in Africa next turn.
Greetings my son,
Roy de France, a big macho man!
>
Me 1529 ... Dear Sir
How is my little poppet? Well Groomed I trust LOL
Great News for this year is that I have gathered enough Tobacco to create 2 Treasures ... my people will soon be all a puffing.
I will settle as planned in 2 turns giving you space to settle south of horses ... I will also move my spare Pike around so Dutch can see to block his movement ... as if claiming next site for myself. When you do settle, we can make a big public thing about how crowded things are becoming ... it will ease any suspicions others may have.
Re-reading Classical Hero's comments about ONLY Lurkers and qummik being able to look into his spoiler, I suspect that Spain is very friendly with Portugal. Something we should be wary of !!!
It is now safe for you to discontinue Wine trade ... it will save the 3 gold I am giving you. Remember to restart in the same turn as a gift ... I and my people are enjoying your excellent grape juice.
Africa looks good, and perhaps forgotten by many ... you should be able to get a good secure foothold and get Ivory
Until next year I lift a goblet to your good health, Ferric Auris III of England
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French 15xx ...
>
Me 15xx ...
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vs. Dutch - von_Clausewitz (clausewitz1bc@X) ... ReplacedAluminium Knight
Spoiler :
PEACE ... Has been Good - But he is expanding into areas I want
Researching ... ?? in ?
English Military - AVERAGE
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Past Deals
1501 ... Banking sent for Gunpowder + Gold
1518 ... Metallurgy sent for Colonisation
1528 ... Sent 15 gold fine for Native trading.
>
Trade Options
... nix Technology
... Tobacco x 0
>
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Me 15xx ...
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Dutch 15xx ...
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vs. Natives of the Americas - AI ... NO MORE TRADING !!!
Spoiler :
Inca
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English Military - STRONG
Bank ...100100 gold
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Silver x 0
Gold x 0
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English Options
Horse x 0
Iron x23
Furs x 0
Dyes x 0
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Past Deals
1506 ... Aztec Contact sent for World Map +13 Gold Inca Bank
1516 ... World Maps exchanged +33 Gold Inca Bank
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Traded ...
Aztec
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Destroyed by France in 1526
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Past Deals
1516 ... World Maps exchanged +Aztec Worker +43 Gold Aztec Bank
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Traded ...
Maya
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Destroyed by Spain in 1505
Notes
* Cities cannot be founded on Forest, Jungle, Swamp, Mountains.
* Explorers disband to 2 Shields
* Treasure is 200 Gold and 1000 Victory Points when returned to Capital.
* Overlap Cities to get access to Luxuries ... this will enable more Treasure units.
>
On to the Dutch von Clausewitz