[GS] Canada Discussion Thread

Considering that nothing about th Sumerian civilization in game is derived from anything to do with Sumer, they'd be pretty baffled; Sumeria is 100% based on The Epic of Gilgamesh, a Babylonian epic poem (with Sumerian roots but thoroughly nativized).
Well...they got the War Cart right? Sumerians did use war carts, and did make Ziggurats. So those worked. But the abilities...yeah. Yeah, we know.
 
Here is a list of Ancient Era leaders:
- Gilgamesh

Here is a list of 20th century leaders:
- Roosevelt
- Curtain
- Laurier
- Wilhelmina
- Ghandi

That's a pretty stark imbalance, if you ask me.
By my count, that three modern and two atomic era leaders. No information age. Given there are tons of classical leaders I see no imbalance by that line of thinking.

Also, my post is clearly talking about the period before formal war is an option.
There is no time before a formal eat is an option as long as one party had denounced the other four five turns. You may not have a casus belli, but you can still declare a formal war.

As a Canadian who started the day being told the lump taken out of my cat is cancer, seeing this is the only thing that's made me smile so far today.
Sorry to hear that. :( But glad that Canada's inclusion made you smile.
 
Why would you waste a builder charge on a tundra tile when you can improve a grassland/plains tile which is way better? Building on tundra is still bad even with the farm that Canada gets. At least Russia can use that faith much earlier in the game and indirectly grow/expand because of it.
As Canada you can ignore Holy Sites and Faith entirely, freeing up your production and time to focus on building up...whatever else you want, like Gold. Gold is far more useful than Faith.

Russia without Faith is gimped. Canada without Faith is totally fine.
 
To quote one of the greatest philosophical thinkers and social commentators of our time, John Jurasek, “My disappointment is immeasurable, and my day is ruined.”
 
Oof this is what happens when I sleep in. I have 20 pages to read on the new civ.

A lot of the feedback regarding this civ seems to be pretty negative but I thought the civ looks okay. Not a crazy interesting civ, but Canada isn't a crazy interesting place to me either. My only disappointment is their civ theme, I would have really liked "the Northwest passage" after having heard it on another thread. I will probably play canada at some point, and I won't having them in my game :P A lot of people are disappointed their civ did not make it.

Start loving Vietnam and you will know what constant disappointment feels like when hoping for new civs. Canada is as fine as most other civs :P
 
I can't be the only one who's unhappy they went with 'O Canada' for the theme? It's not a folk song at all.

I would have taken Alouette over this.

Songs about bird dismemberment is probably not what Firaxis wants to go for.
 
As Canada you can ignore Holy Sites and Faith entirely, freeing up your production and time to focus on building up...whatever else you want, like Gold. Gold is far more useful than Faith.

Russia without Faith is gimped. Canada without Faith is totally fine.

No tundra start Russia is still better than Canada in the tundra. If you are not going to use the Russian holy sites then you are deliberately not playing the civ to its potential which makes your comparison invalid. I would also like to point out that Canada can buy tundra tiles at a reduced cost but Russia gets these free on settle (assuming a tundra settle).
 
No tundra start Russia is still better than Canada in the tundra. If you are not going to use the Russian holy sites then you are deliberately not playing the civ to its potential which makes your comparison invalid. I would also like to point out that Canada can buy tundra tiles at a reduced cost but Russia gets these free on settle (assuming a tundra settle).
I understand the inevitable comparison between Canada and Russia, but at the same time while both liking tundra I feel like they're otherwise trying to do different things.
 
No tundra start Russia is still better than Canada in the tundra. If you are not going to use the Russian holy sites then you are deliberately not playing the civ to its potential which makes your comparison invalid. I would also like to point out that Canada can buy tundra tiles at a reduced cost but Russia gets these free on settle (assuming a tundra settle).

At least the dev team fought the natural tendency towards making newer civs more and more powerful. If only they hadn't also bucked the trend about making each new civ more and more interesting. :lol:
 
Why would you waste a builder charge on a tundra tile when you can improve a grassland/plains tile which is way better? Building on tundra is still bad even with the farm that Canada gets. At least Russia can use that faith much earlier in the game and indirectly grow/expand because of it.

Why are you bringing up grassland/plains tiles while talking about tundra tiles? Russia doesn't get bonuses from plains/grassland.

And farms aren't bad just because they produce one less food or one less production. They still produce housing which is ultimately limited in tundra in the absence of coast/camps.

Again, Russia uses a quick religion to support their expansion but the strength of tundra falls off if not expressively pursuing a religious victory. Canada has a relatively weaker start but scales much better to the late game and always tundra.

And Canada can still take food bonuses from religion if they are so inclined, so Russia isn't necessarily better there. Canada doesn't care about religious victory.

I feel you just don't want to like this civ. That's fine. But comparing Russia to Canada solely based on their tundra bonuses is not only indifferent to their different gameplay paradigms, but also dismissive of what else they offer. Would you say that +1 c/p as you are behind is stronger than diplomatic favors and immunity to surprise wars? Maybe? I dunno. We'll see.
 
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As Canada you can ignore Holy Sites and Faith entirely, freeing up your production and time to focus on building up...whatever else you want, like Gold. Gold is far more useful than Faith.

Russia without Faith is gimped. Canada without Faith is totally fine.

I've never see Russia without faith. And faith can be used for quite a lot of things - production boosts, science boosts, purchasing units, culture boosts... I think its only limit is unit upkeep. But I'm probably forgetting something, cause I'm fairly sure I once worked out that faith was the only bucket currency in the game that could be translated into any other currency - which is one of the reasons Russia can be such a monster.

edit: @Ziad do you play Russia often? I'm curious because some of your notions are so different from my own. I've probably got about 1500 hours in as Russia, which isn't evidence my opinions are correct, but some of Russia's strengths may not be obvious to a casual observer.
 
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No tundra start Russia is still better than Canada in the tundra. If you are not going to use the Russian holy sites then you are deliberately not playing the civ to its potential which makes your comparison invalid. I would also like to point out that Canada can buy tundra tiles at a reduced cost but Russia gets these free on settle (assuming a tundra settle).
My comparison is quite valid. Regardless of whether or are playing any civ to its strength there is an opportunity cost to doing so. Having the Lavra as their UD limits Russia's strategic options as it would be a waste of an ability not to pursue it. This is why UI > UD > UB. The less of an opportunity cost associated with a unique, the more flexible it is.

You are right that Russia gets free tiles upon settling, but that's not actually as good as it could be. For one, with a minimum settle distance there's usually little fear of losing important tiles except for in border cities. For another, you can't choose which tiles you get, so you'll end up with a bunch of useless tiles which you can't work anyways because you have little to no food to grow your city. I'm not saying Canada's counterpart is strictly better, because I don't think it is, but the ability to cheaply purchase the tiles you actually want is pretty darn good.
 
For the UU I would of went with a WWI style infantry unit. Apparently, the Canadian divisions had a pretty fearsome reputation amongst the Germans.

They could have given them a Canadian sniper unit too. Canadians are well known for having sharpshooters in their military. Don't they still have the longest sniper kill record from a 1.5 mile shot on a Taliban in Afghanistan? Would not have killed them to give them 2 UUs? Hungary has 2 horse units, I don't know why they could not have given Canada another one as well.

Canada must be very strong on Diplo victories, to be given so little . Even then, how strong can they be with such strong negatives? Their farms on tundra are too weak. Lily and others are right about tundra being very bad. 2 food on a tile breaks even with 1 worker citizen. Why on earth would you ever want to put a farm on a hill mid to late game anyway? That hill production is too good to do all that. If Canada is only good for being on the edge of tundra, that is not much of an deterrent from getting attacked by other civs for their land.

Potato McWhiskey is even stating the same in his new reaction video.

 
Have to say I'm not very excited by this civ
- Ice Hockey rink: like the golf course, I think this breaks immersion. Grand historical strategy games should not include Ice Hockey and Golf, at least that's my opinion. The pure game mechanics of the Ice Hockey Rink is ok I guess, or even quite interesting, so nothing against the mechanics.

Do you object to the Aztec getting Tlachtli?
 
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