If he's on V40.1 then his saves aren't compatible with latest SVN.Probably breaks saves. But we really cannot debug anything that's not on current assets.
If he's on V40.1 then his saves aren't compatible with latest SVN.Probably breaks saves. But we really cannot debug anything that's not on current assets.
Please report any issues you may experience with it at "https://forums.civfanatics.com/threads/platy-world-builder-beta-testing.657623/"Just updated to the newest SVN version to check out the new worldbuilder and wow... This is an absolute gamechanger for scenario makers
Hi, I'm playing on the latest official build (Feb 2020), what are the optimal settings to play this mod on? What map is best to pick? I love the breadth of the game, but I'm unsure of how to play it.
You can group select cities from their city bar selections on the map view. Shift select a city bar to add (or remove) a city to or from the list. CTRL select on a city, I think selects all on the continent and ALT select is all cities everywhere, or the opposite - can't recall. You are then working with all city queues but the first city in that list can define what is and what is not available to add to the queue if I'm not mistaken. But if a new tech is researched, and say forges is opened up as a result, and you want it everywhere you can build it and you want it to be built first wherever it can be built, then you can select all cities then ctrl select the forge to put it at the front of the queue wherever possible. You could also shift select it to add it to the end of the queue wherever possible.Hello,
I see that the UI has changed quite a lot (I have the most recent version 40.1) and it looks good, but I'm having an issue. I don't know how to select a production in multiple cities in Domestic Advisor screen. In the past, holding down CTRL or SHFT, clicking cities and then clicking on the building or unit worked, just like in vanilla BTS or in other mods, but no longer. How to do it in the new UI? I would find it really useful. Micro-managing 10 or more cities is too painful.
A bug, I'll look into it.I'm using the last version from the SVN, and the WorldBuilder doesn't seem to save the cities population anymore. Is this on porpuse?
Before update After update
When I start a new custom scenario game all cities start on population 0.
Not sure anyone has attempted any debugging on Pitboss. You should try the IP connection multiplayer but take a look at the Multiplayer bugs and crashes thread at the beginning of it for some advice on that.Howdy there partners!
Sorry if I came to the wrong place but, I'm trying to host a Pitboss game of C2C with a friend of mine and when the application should show the lobby it simply crashes.
This is a sad time as I'd like to enjoy this mod with him very much.
Other mods work fine.
Any help would be muy appreciated.
Suggested PC requirements:
2.6 GHz (64 bit) but 32 will do (But do the 3 GB switch)
4 GB memory but three will do
10 GB free space but 60 is better
1 GB graphics card, but 256 might work
Lots of free time to spare, will take way over 100 hours to win.
That's how much we've shaved it down since that statement was made.60 GB? my SVN instalation is only 10 GB... is 60 the size that the mod is gonna be in future versions or is there something optional im missing to download?
Oh. I see. That's a bummer. I imagine, then, that the biggest mod in terms of content for civ 4 would just be vox populi, right?Civ 5 and 6 have much weaker mod support, so it doesn't have mod like that.