We just learned Magnetism and I think the team decided on am infrastructure GA.
By the looks of the map, I think taking out the Romans first would be easier but I thought I should post the log thus far, and some screenies for discussion
Open the save and take a tour of our cities.
I changed a bit almost everywhere. When I had the chance, I chose beakerheads over tax and we now get Mag in 6 rather than 7
Hit return
IBT A galley survives a couple barb attacks
T1 1405AD
Lots of worker moves. Mostly getting water to corrupt towns
Moved caravel over to the Aztec continent to explore with the galley. Sent one back to the N island to transport the army back to our homeland
Moved a stack towards the Aztec town in the North on the Island and consolodated our force on the Yanks island
IBT A caravel surveved a barb attack and we finish the Heroic Epic
IH>court
Nowhere settler>wealth
Hattusas court>market
T2 1410AD
Bomb and kill an Aztec with an eSword and get another leader. What to do.. I guess an army is our best bet
Lots of worker moves.
IBT Caravel survives 2 Aztec galley attacks a galley survives a barb attack
H&S court>market
T3 1415AD
Kill an Aztec LB on the Island and take Temuin
Move a stack into American lands
Continue trying to circumnavigate the Beta continent
IBT Hattusha market>cossack
Settler settler>wealth
T4 1420AD
Kill an Aztec rLB on the North island
Worker moves
IBT
SSP musket>musket
RR cossack>cossack
YakYak cossack>cossack
WMoscow court>cossack
Lava musket>Lib
T5 1425AD
Tunr down the slider as we will have Magnetism next turn.
Explore a bit
continue to water and road
start some trimming around IH to be more productive
And...
IBT We learn Mag
Ashur settler>wealth
Somewhere musket> cossack
T6 1430AD
Turn up the slider to get banking in 4. A sword dies to an arab archer. Kill the archer with a MI (N island)
Upgrade our caravels and load them with all the cossacks, a coupler of settlers and a couple armies
Upgrade some pikes to muskets
The invasion begins next turn