...and the "Ho Chi Minh Trial" for Indo-China.
Going thru dense jungles and rugged mountains most likely was a 'Trial'.

...and the "Ho Chi Minh Trial" for Indo-China.

Going thru dense jungles and rugged mountains most likely was a 'Trial'.![]()

urgentlyWith Civ6 leaving much to be desired, we need CCMurgently
any news about version 2.00???

Good work!
I have some suggestion to improve the mod as more special units for French (if you have not already added them), in particular at the levels of the tank: Saint-Chamond, Ft117, tank leclerc as well as units air as gust(burst), the "Super Étendard", mirage 2000.

can't wait!!!! good job Mr.civinator

Is it a carrier at advanced composites?
It all looks very awesome!! Can't wait!
Bring it on!
It is the new British carrier of the Queen Elizabeth Class. 
Nice work CCM, just a few things I noticed about the flags.
1. The Japanese sun flag pre-dates the rising sun flag as a symbol of Japan. The Japanese flag was first used in the 7th century AD and one from 1056 is still preserved in Unpou-ji temple. And was the official national flag of the Japanese Empire. The rising sun flag was a maritime or war flag.
2. The "Nubian flag" uses Ethiopian flags. You can maybe use the word Punt to describe Sudan and the Horn of Africa, but mostly they are pretty distinct.
3. They don't seem to be very unified. If you want, you can send me a template and a civ list (eg. Han -> Ming -> Qing -> PRC, Rome -> Papal States -> Kingdom of Italy -> Italian Republic) and I can make the icons.




That is awesome! Can I ask what units the UK will have, WWII and after? UK and France are always my favourites to play, I love to roll out their taniks and aircraft!
I have had a blast playing the Brits, but of course I got some thoughts on units.
The techtree for era 4 from British sight was just posted. Here is the techtree of CCM v.2.00 for era 3 when playing the Brits:First at hand is the very long running of de Havilland Mosquito as a Ground Attack aircraft, then it is replaced by the Cobra Helo. I would have preferred seeing an earlier aircraft, perhaps with jetprop or tech just after, the famous Canberra (That actually did replace the Mosquito).
In the next version of CCM the Mosquito upgrades to the Canberra with tech Jetpropulsion (see the screenshot of era 4) and the Canberra upgrades to the Blackburn Buccaneer with tech Computers. So the setting was still done some time ago similar to your suggestions. On the other side ground attack for WW2 planes was redefined. Ground attack planes have a lower bombardment factor but a much higher rate of fire for the bombardment compared to strategic bombers, so strategic bombers have a very hard punch on an object (enough to take out buildings) but can only damage one or two hitpoints of an unit. Due to their much higher rate of fire ground attack planes can take away much more hitpoints from an unit and cause severe damage to it. The lethal air bombardment was removed from ground attack planes. On the other side strategic bombers still have the collateral damage flag, giving them the opportunity to take out two buildings with one bombardment.Second thoughts is the very very long running of the Matilda. Even with the Chieftain in the build the old slow Matilda stay on to be able to be built and even auto-produced. The idea of the slower Infantry Tank, the Matilda, should be replaced by the Churchill. Then a cruiser tank like the Crusader should pop up, later to have the Comet perhaps or the present Centurion. When the Chieftain comes along the Churchill could end it's reign. Eventually all end up in the Challengers of today. Perhaps it's hard to fit this into other nations, but the slower more powerful infantry tank should be consider the heavies (Tiger, KV) and if no fast moving cruiser version is present the variants of Light tanks could perhaps work.
Another thing that troubles me was the use of transportplanes. Never saw the AI use them, and they gave me a huge advantage. Actually they worked as paratroopers since you could drop them everywhere. The actual para units was only secondary. If you still keep them perhaps adding the gliders (from wyrmshadows) instead of watching a para-drop. After all they work as Glider-infantry. Guess it's the old problem for the AI not understand to load ground units.
