Thanks for the patch, Civinator. I will apply it when my game is finished (17 turns to go).
I noticed something peculiar in my game (Italian, huge map, 29 opponents): some of my B-47 Stratojets are named after my leaders. Were they automatically renamed?
XTC, I have noticed this error in the setting of that unit in my last testgame before releasing the CCM2.50 patch, too and therefore this error in the biq - so not part of the list about the content of that patch - was fixed in the patch, too.![]()
Excellent!
I just noticed that my Attack Helicopter couldn't attack a Coastal Defence Ship of Scandinavia. It had one hitpoint left, but the attack helicopter has Lethal Sea Bombardment. Is that also already patched?
Excellent!
I just noticed that my Attack Helicopter couldn't attack a Coastal Defence Ship of Scandinavia. It had one hitpoint left, but the attack helicopter has Lethal Sea Bombardment. Is that also already patched?
Elvis alarm !
Greetings!
After upgrading my apprentices appear like Great Artists, instead of Workers. Any suggestions to fix it?
EDIT: Maybe it's because of Elvis alarm? What is this, and how to fight with it ?![]()
Just saw the animation of the I-400 sub attacking for the 1st time. The history geek in me went wild!![]()
The civipedia description of "troopship" gives it a movement of 6, but it's actually 7.
The civipedia description of "troopship" gives it a movement of 6, but it's actually 7.
I would guess that @jlvfr has built or captured a Wonder that gives +1 movement to ships...?When looking in the editor, the troopship has a MV of 6 and the entry in the civilopedia about the movement rate is hardcoded.
I would guess that @jlvfr has built or captured a Wonder that gives +1 movement to ships...?