CFC Empires

only more epicthanyou has disappeared?
MoreEpicThanYou and Warrior are missing substantial data, Celticfury is missing small bit's and pieces, and RedSpy is surprisingly missing quite a few things despite the fact that he's an S&T Elder

Shame on you, Red Spy! (He's missing his LH, I remember him posting something about it but I can't find it anywhere on the thread. We did tell everyone to update their first posts but RedSpy is the only person who never did)
 
Sorry, what my LH is probably want to be Peter. Any thing else?
 
Seeing as some of the people who have joined have gone...missing...you can join

I guess that goes for the guy who wanted to join a while back too

Sweet.

Info in spoiler.

Spoiler :
Long Name: Argorian Empire
Short: Argoria
Abjective: Argorian
Noun: Argorians
Leader: Dumanios
Personality: Lincoln
Traits: Philosophical, Imperialistic
Favorite Religion: None
Favorite Civic: State Property
Leaderhead: Cfkane's Bartlet
UU: Abramak-class Dreadnought
Replaces Missile Cruiser
+4 Strength
Can go over land
+150 Shield Cost
Uses FF Battleship graphics

UB: People's Barracks
Replaces Barracks
Units built in city start with Morale and Tactics
+2 :) with State Property
+15 Shield Cost
Graphics: Barracks with Red Roofs

City List:
Abramak
Aldagon
Paradise Falls
Kairoe
Baltimore
Stockholm
Reykjavik
Aland
Canterbury
York
Silver Shore
Paradise Falls
Agmatana
Parsa
Bagdad
Makkah
Madina
Dubai
Peace Diplomusic: Cyrus' Music
War Early: Middle Eastern Early War(Civ3)
War Middle: Middle Eastern Late War(Civ3)
War Late: http://www.newgrounds.com/audio/listen/265662
Flag: Illian Flag from Age of Ice
Unit Art Style: Illian Units from FfH, then Scandinavian Units.
RL Location: Largish Island in the middle of the Atlantic, failing that, Britain or Ohio
 
MoreEpicThanYou and Warrior are missing substantial data, Celticfury is missing small bit's and pieces, and RedSpy is surprisingly missing quite a few things despite the fact that he's an S&T Elder
Warrior and Celtic are active and may just need reminding. If you replace MoreEpic then the replacement should be in rome or southern Europe.
As for any other who wish to be in it i say we add them after the main bit of the mod is done.
 
Ok, edited my first post in the other thread.
 
Edit made to my current post.
 
Sweet.

Info in spoiler.

Spoiler :
Long Name: Argorian Empire
Short: Argoria
Abjective: Argorian
Noun: Argorians
Leader: Dumanios
Personality: Lincoln
Traits: Philosophical, Imperialistic
Favorite Religion: None
Favorite Civic: State Property
Leaderhead: Cfkane's Bartlet
UU: Abramak-class Dreadnought
Replaces Missile Cruiser
+4 Strength
Can go over land
+75 Shield Cost
Uses FF Battleship graphics

UB: People's Barracks
Replaces Barracks
Units built in city start with Morale and Tactics
+2 :) with State Property
+15 Shield Cost
Graphics: Barracks with Red Roofs

City List:
Abramak
Aldagon
Paradise Falls
Kairoe
Baltimore
Stockholm
Reykjavik
Aland
Canterbury
York
Silver Shore
Paradise Falls
Agmatana
Parsa
Bagdad
Makkah
Madina
Dubai
Peace Diplomusic: Cyrus' Music
War Early: Middle Eastern Early War(Civ3)
War Middle: Middle Eastern Late War(Civ3)
War Late: http://www.newgrounds.com/audio/listen/265662
Flag: Illian Flag from Age of Ice
Unit Art Style: Illian Units from FfH, then Scandinavian Units.

where's the real life location of your empire?
and this bonus "can go over land" is quite insane for a ship...
 
where's the real life location of your empire?
and this bonus "can go over land" is quite insane for a ship...

I was thinking that the insane amount of additional shields would balance it out.
 
I was thinking that the insane amount of additional shields would balance it out.

Huh, i don't remember if 75 is a lot for a ship, i forgot about it. but anyway, ships are really strong units, you want them to be able to damage air units, kill other ships, and still enter ground conquering cities and killing many units? even for a world unit this wouldn't be realistic. i think that if you remove that (and the additional production cost of 75 hammers) and added something less...overpowered, then your unit would be a good one, the +4 strenght is ok i think, but maybe you could add something more, idk, because i'm not the one doing the units :p


----

oh yoshi, i must remember that the map is going to be reworked after the civs are done, the old one was just a crazy 4fun map that was unbalanced
 
Edit: Nevermind
 
wow, I don't even know if i can code that UU
i think ill balance the UU and UB out and show for you approval
also, adding hammers (or shields) does not mean you can get 4 free promos, +2movement, and +5strength (im not bagging on you Dumanios, this has happened at least 3x now)
 
and here they are
Spoiler :

Civ4ScreenShot0003.jpg

Civ4ScreenShot0002-2.jpg
 
Yoshi, I like my traits in your spreadsheet! :D

EVERYTHING! (10)
 
Isn't having everything at 10 basically the same as having everything at 5?
 
No, it's because above 5 you're pretty much a fanatic in that matter. like my Religion (7) means my AI will want to found a religion and convert everyone :)
 
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