In my game so far on a GEM TSL map, which has 20 civs. Earlier in the game, I have been Dowed twice, once by Siam, who was very friendly beforehand. Then by Korea, who was also friendly. The only aggressive thing I did was take Hanoi, at the same time Siam was attacking Kuala Lumpur. So, I was not nearly the only bad guy in the world. Especially, since goody twoshoes Germany and Egypt also took over a city state each. The point is that I had good relations with everyone. Then all of the sudden I get chain denounced by everyone, out of the blue, after 50 years of peace. With everyone going about their own business. I had not expanded in quite awhile at this point, so I am not sure why this happened. I am also using the WWGD mod which is supposed to help with chain denouncements, evidently that mod is not working well.
I am playing as China. Let them come! They want to denounce me then I'll show them a warmonger!!!
I have already destroyed Korea. Next my plan is to finish Siam, then either turn on the Japs or Mongols. The Mongols right now are invading my ally the City State of Almaty, but he is in the eyes of the world a good person, a friend to man. While I am a Hitler of all things. This game is so aggravating to play in these situations. Even the Iroquois halfway around the world thinks I am a badguy. It is just so stupid. I am sure he has more local trouble to deal with, yet his attention is all up in my business. The same goes for Germany and Egypt who are thousands of miles from my nearest city.
The whole diplomacy system stinks. It is horrible. I would hate to see how much worse it is without a diplomacy mod! A lot of people call this a wargame. I see why the only choice you have to get ahead is war. All I know is something needs to be done, this game should be fun not frustrating. I don't mind enemies, but I should not have to take on the whole world either. Especially since I am no worse than any other AI civ.
Moderator Action: Merged into the Rants thread; no discussion value for it to serve as its own thread.