Civilization elimination thread

Aztec 0
Babylon 26
Carthage 21
China 25
England 16
Ethiopia 10
Greece 12
Inca 31
Iroquois 6
Korea 26
Maya 22
Netherlands 19
Persia 16
Roman Empire 13
Russia 10
Siam 18

Rome: I'm partial to civs with production bonuses.
Aztecs: Weakest civ remaining on the list, except maybe the Iroquois. UU could be stronger and the UA is really only useful for a limited time.
 
Poor Aztecs, I have a lot of fun playing them but the fact that you often cannot build their (excellent) UB in many of your cities is a compelling criticism, and so they probably deserved to be off the list.

Babylon 26
Carthage 21
China 25
England 16
Ethiopia 10
Greece 10
Inca 31
Iroquois 7
Korea 26
Maya 22
Netherlands 19
Persia 16
Roman Empire 13
Russia 10
Siam 18

I'll knock Greece here. By the time I really get warring their UUs are no longer useful, and their UA is okay but nothing to write home about. If you match it with Patronage and Papal Primacy it's awesome, but then you aren't taking a better religious belief.

I still want to keep the Iroquois alive. UA is underrated (who cares if your roads aren't "pretty" enough), no iron no worries with the UU, and the UB assures that you are a production powerhouse. As to the forest start bias, I've never had a lack of forests on the Pangea/Terra/Continents/Small Continents that I usually play. Are there problems on other maps?
 
Why is China ranked so high? I think their UA is pretty terrible now, especially since GGs cant create golden ages.

I assume it's because of it's UB and UU?


I make extensive use of citadels in an offensive manner personally. If I'm outmatched in troops and trying to take a tough city I'll throw my gg into enemy territory touching my territory, grab the land, then use another right beside the enemy city, which slowly kills any garrison in that city - taking cities was never so easy, I even think offensive citadelpushes are a more efficacious use of ggs over the minimal combat bonus.
 
I make extensive use of citadels in an offensive manner personally. If I'm outmatched in troops and trying to take a tough city I'll throw my gg into enemy territory touching my territory, grab the land, then use another right beside the enemy city, which slowly kills any garrison in that city - taking cities was never so easy, I even think offensive citadelpushes are a more efficacious use of ggs over the minimal combat bonus.

I agree. I saw a thread a while ago where Bismark had laid out a road of citadels right to the enemy cap. It was a very funny pic and effective strategy.
 
Babylon 26
Carthage 19
China 25
England 16
Ethiopia 11
Greece 10
Inca 31
Iroquois 7
Korea 26
Maya 22
Netherlands 19
Persia 16
Roman Empire 13
Russia 10
Siam 18

Ethiopia : Early religion is awesome. Not for bonuses, for exclusivity.

Carthage : Situational. Pangea and no horses and you have a pretty average civ.
 
Poor Aztecs, I have a lot of fun playing them but the fact that you often cannot build their (excellent) UB in many of your cities is a compelling criticism, and so they probably deserved to be off the list.

I never got this criticism - You can build floating gardens in cities near rivers AND lakes, which is improvement over the water mill.
 
I never got this criticism - You can build floating gardens in cities near rivers AND lakes, which is improvement over the water mill.

It's better than the watermill, but are there any other UBs that, often, you dont get to use? Lowers the value.

Edit: This is a criticism of the Longhouse as well, but with their start bias I've always had plenty of forests in my first 3-4 cities, and beyond that I don't care much.
 
Why is China ranked so high? I think their UA is pretty terrible now, especially since GGs cant create golden ages.

I assume it's because of it's UB and UU?

GGs giving a +30% combat bonus instead of 15% and allowing for more citadel spam is terrible?
 
GGs giving a +30% combat bonus instead of 15% and allowing for more citadel spam is terrible?

Yeah, I would not call their UA terrible :P Infact, I think it's pretty damn good. A double-strength GG + 50% more GGs > many/most UAs. And then on top of that the CKN and Paper Maker. Great Civ. If I weren't trying to keep the Iroquois alive I'd have given a few votes to China.
 
Arabia 26
Babylon 26
Carthage 19
China 25
England 16
Ethiopia 11
Greece 10
Inca 31
Iroquois 7
Korea 26
Maya 22
Netherlands 20
Persia 19
Roman Empire 11
Russia 10
Siam 18

Netherlands are great for early money making. the sea beggar is great and the polders get you tons of food and money.

the romans aren't that great. My problem is that if you want one city t be focused on cukture and roman is focused on science then the UA is useless. I don't like the legion, i think the road building is useless, and the ballista is boring.
 
Arabia 27
Babylon 26
Carthage 19
China 25
England 14
Ethiopia 11
Greece 10
Inca 31
Iroquois 7
Korea 26
Maya 22
Netherlands 20
Persia 19
Roman Empire 11
Russia 10
Siam 18

Arabia: it's fun with Petra and desert folklore; Bazaar is great and Camel archers are as good as Keshiks.
England: only good on Archipelago maps.
 
Arabia 28
Babylon 26
Carthage 19
China 25
England 14
Ethiopia 11
Greece 10
Inca 29
Iroquois 7
Korea 26
Maya 22
Netherlands 20
Persia 19
Roman Empire 11
Russia 10
Siam 18

Another point to the arabs, i really love to use camel archers in my attacks, works most of the times.

Two point down to Inca, i don't think they're bad or anything, but i don't think they should be on the nr.1 spot, maybe top 10, but not 1.
 
Ethiopia - religious advantage, combat advantage, great uu, plus your civ colours are almost the same as the barbarians.

This is SO true. Why is the green so dark? No matter what brightness my screen is at, I can barely tell them apart from barbs.
 
Arabia 26
Babylon 26
Carthage 19
China 25
England 16
Ethiopia 11
Greece 10
Inca 31
Iroquois 7
Korea 26
Maya 22
Netherlands 20
Persia 19
Roman Empire 11
Russia 10
Siam 18


Glad you caught the Arabia omission, I was beginning to think it was a conspiracy until I saw it was an honest mistake on posts 692 and 693
 
Does anyone remember what the reasons were for those civs (denmark & songhai) to be up so high? That was before my time.

I never understood the Songhai love. People claim loads of gold from barb camps fueling an early expansion and the Mandelaku cavalry used to be decent until the conquistador came out and became a much better version of it. I like the free war canoe and amphibious promos on all units but that's about it.
 
Arabia 28
Babylon 26
Carthage 20
China 25
England 14
Ethiopia 11
Greece 10
Inca 29
Iroquois 7
Korea 26
Maya 22
Netherlands 20
Persia 19
Roman Empire 11
Russia 10
Siam 18

When I voted today I forgot to adjust the score for Carthage.
 
Arabia 28
Babylon 26
Carthage 20
China 25
England 14
Ethiopia 11
Greece 8
Inca 29
Iroquois 7
Korea 27
Maya 22
Netherlands 20
Persia 19
Roman Empire 11
Russia 10
Siam 18

Greece - Bipolar AI.
Korea - Awesome science.
 
I can't believe Sweden is gone. The UA is really original and their 2nd UU is nice.in this case...

Arabia 29
Babylon 26
Carthage 20
China 25
England 14
Ethiopia 11
Greece 8
Inca 29
Iroquois 7
Korea 27
Maya 22
Netherlands 20
Persia 19
Roman Empire 11
Russia 10
Siam 16

Bazaar is so fun. Go Arabia.

I don't like playing with Siam. I don't like taking them for culture vic, and they have always been illogic as the AI in my games.
 
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