Hawke9
Warlord
In what gamemode would lifetime and renown fit in? Some kind of combat overhaul mode which changes how you value your units?
In what gamemode would lifetime and renown fit in? Some kind of combat overhaul mode which changes how you value your units?
As in a religion you did not found, but were converted too? I hope that's the case.How will it work in Civ? You can establish and develop a secret society inside the existing religion. More point you grain (via in-game quests or faith/gold/diplomatic favor invested) you can unlock your secret society's abilities (just like religion Beliefs). You could use those abilities to grain various benefits and convert followers of the religion into your secret society members. At a certain point, you would be able to exposure your secret society. Your Secret Society becomes a new religion and all members of the secret society become followers of your new religion. The more secret society members you have the more you are vulnerable to denouncement.
That would help to improve religious victory and add a new additional layer of religion game.
One more thing came to my mind as it comes to secret societies.
They can go for Crusader's King Solution and make it a part of the religion game.
How will it work in Civ? You can establish and develop a secret society inside the existing religion. More point you grain (via in-game quests or faith/gold/diplomatic favor invested) you can unlock your secret society's abilities (just like religion Beliefs). You could use those abilities to grain various benefits and convert followers of the religion into your secret society members. At a certain point, you would be able to exposure your secret society. Your Secret Society becomes a new religion and all members of the secret society become followers of your new religion. The more secret society members you have the more you are vulnerable to denouncement.
That would help to improve religious victory and add a new additional layer of religion game.
it could be a missionWhat I'd love to see added to the religion game is the creation of a military engineer type of religious unit that would allow you to build some kind of building outside of your territory, either in enemy or neutral ground, but where your religion has already taken firm hold. That building would allow either to transport any religious
unit from your cities to that building (probably a little to gamey), or would allow you to faith/gold buy religious units directly from it. It would help relieve the tediousness of RV when playing large maps. Not being very knowledgeable in world theology, especially outside Christianity, I can't think of a ready real life example of what that building could be that is not already in the game, but I think of it as a religious recruitment building.
Anyone has any opinions on this ?
it could be a mission
oh true. I’m not sure then, lolYeah, but... the mission is already a UB for Spain
What I'd love to see added to the religion game is the creation of a military engineer type of religious unit that would allow you to build some kind of building outside of your territory, either in enemy or neutral ground, but where your religion has already taken firm hold. That building would allow either to transport any religious
unit from your cities to that building (probably a little to gamey), or would allow you to faith/gold buy religious units directly from it. It would help relieve the tediousness of RV when playing large maps. Not being very knowledgeable in world theology, especially outside Christianity, I can't think of a ready real life example of what that building could be that is not already in the game, but I think of it as a religious recruitment building.
Anyone has any opinions on this ? EDIT: Could this even tie into Secret Societies in any forms ?
Civ is very unrealistic. The concepts are meant to be abstractions of history, not realistic. But the game is super fun because the game allows you to pretend you are building an empire, fight wars, research techs, build wonders, etc...
Just replace that with a bullfighting arena and you can build missions for anyone.Yeah, but... the mission is already a UB for Spain
Just replace that with a bullfighting arena and you can build missions for anyone.
Seriously speaking what about the name Outreach Center? It could be used as points for the Aid Request competitions as well.
I don't believe it will happen. I was just pointing out the name of a hypothetical building option since the mission is already taken by Spain.The problem with a 'religious spread' structure is that most religions have no specific Proselytizing Tenet. In fact, of the major religions only Islam and certain types of Christianity do, and historically the 'Second Temple" Judaism did some 'missionary work'. Hinduism, Buddhism, Jainism, Sikhism, to name modern major religions, have no specific call to spread the religion.
That's going to make it difficult to come up with a 'building' that represents Religion Spread or specific influence for everybody. There's a reason that the Mission - as in, a home for Missionaries - is specific to the notoriously Proselytizing Spanish Catholicism. In contrast, Buddhist monasteries which were established all over east and southeast Asia, did not sponsor any amount of 'missionary' work.
There are already Religious Beliefs that 'encourage' the spread of your religion, either through distance or Printing, and that's probably a better model, along with the Missionary Unit, to spread a religion.
You just gave me an idea.
What if, with Secret Societies, when you found a religion, you get to choose a third tenet, a Secret Society tenet? Like you found your Religious Unity-Gurdwara religion in your holy city of Cuzco, and you get to tie the Freemasons to it?
It's a very clumsy idea, I'll give you that, but I needed to expose it.
I think it would be a bit underwhelming if the new mode was just a new type/set of modifiers for Religions.
I have a feeling that might be the bulk of it, considering it's being released with Ethiopia.I think it would be a bit underwhelming if the new mode was just a new type/set of modifiers for Religions.
Can relate to this, but do expect Secret Societies to be something along the line of an alteration of either the religious system or the World Congress.
I don’t think the new game modes will be completely new mechanics build from the ground up but rather current systems in a new flavor or expanded. Mainly because they’re described as ‘toppings’ to your gaming experience when first announced.
Might seem a bit lame, but I think it’s acceptable & nonetheless worth looking forward too
Who knows? This is Firaxis, who didn't tell us about the last update until the month was nearly over. They are notoriously bad at communication from what I have seen, but if you have some insight by all means go ahead. I have heard speculation that the update will be released near the 20th like the Maya and Colombia. I always hope that they surprise me with an early release date or more information, but I tend to think of the possible and not the probable.What are we thinking about the reveal schedule? Do we think they will reveal what civs are in the third DLC pack around the time Ethiopia is released this month? Or do we think we won't get any details until August or early September?
I am a bit surprised Ethiopia hasn't been completely revealed yet. DLC pack 2 should be coming out soon. And although they didn't reveal Maya/GC until less than a week before the release of DLC pack 1, I don't think that's necessarily the best promotion strategy. I certainly didn't think it was wise to forgo a preorder period for NFP.