sonicmyst
Emperor
I see game modes as twist to existing mechanics rather than new mechanics. So I expect tweaks to existing victory conditions but no new victory conditions.
Part of me feels like the Maya will get an ability based around the "apocalypse" though since they are releasing them at the same time.
Part of me feels like the Maya will get an ability based around the "apocalypse" though since they are releasing them at the same time.
Disagree, assuming it ties into natural disasters, etc. A lot of civs have bonuses towards victory types that you can disable, so it may be that the Mayans have a resistance to natural disasters (e.g. they take less damage) - is it Egypt that is immune to flooding?I don't think they will get a bonus for a mode that might not be in the game
it may be that the Mayans have a resistance to natural disasters (e.g. they take less damage) - is it Egypt that is immune to flooding?
Ah, that makes sense. A stronger argument against it, anyway.Very unlikely. They didn't specify that the new civs for the first DLC would need Gathering Storm content.
I'm not saying they should but I don't think it was coincidental that they decide to release both at the same line.I hope not. That was just about acceptable in 2012 given the popular myth, but I’d be annoyed if that was considered a defining characteristic of the Maya now.
I think you may be right. Of the city-states likely to be removed by the most likely candidates for new Civs, IIRC only Lisbon was in the base game.I strongly suspect Portugal is coming in pack 4. It's the only DLC other than the first that mentions new City States.
Not going to lie, I'm a bit worried the Mayans will get an "apocalypse" theme, I sincerily hope that's not the case. Also about Mayans, a bit dissapointed their campus district doesn't get unique building reskins like the Suguba and Cothon, that should be the new standard for unique districts, and if anything I'd expect Firaxis to go back and give all unique districts the same treatment.
Thats said, the Mayan obvservatory looks really cool, I'm hoping It's a WIP screenshot, and that the UD will actually have more work into it, the city center for example has a regular monument as oposed to the meso one.
I see game modes as twist to existing mechanics rather than new mechanics. So I expect tweaks to existing victory conditions but no new victory conditions.
Hmm? We have info on the civ's uniques? Where are these screenshots from?Not going to lie, I'm a bit worried the Mayans will get an "apocalypse" theme, I sincerily hope that's not the case. Also about Mayans, a bit dissapointed their campus district doesn't get unique building reskins like the Suguba and Cothon, that should be the new standard for unique districts, and if anything I'd expect Firaxis to go back and give all unique districts the same treatment.
Thats said, the Mayan obvservatory looks really cool, I'm hoping It's a WIP screenshot, and that the UD will actually have more work into it, the city center for example has a regular monument as oposed to the meso one.
I think they made Maya in the same pack as the apocalypse because of the common association between the two, but I agree with other people that it probably won't be a part of the civ, because the apocalypse is an add-on that you can enable if you want extra 'sprinkles'. So them being in the same pack was just a fun nod sort of thing and probably won't have any bearing on the civ itself.I'm not saying they should but I don't think it was coincidental that they decide to release both at the same line.
Not going to lie, I'm a bit worried the Mayans will get an "apocalypse" theme, I sincerily hope that's not the case. Also about Mayans, a bit dissapointed their campus district doesn't get unique building reskins like the Suguba and Cothon, that should be the new standard for unique districts, and if anything I'd expect Firaxis to go back and give all unique districts the same treatment.
Thats said, the Mayan obvservatory looks really cool, I'm hoping It's a WIP screenshot, and that the UD will actually have more work into it, the city center for example has a regular monument as oposed to the meso one.
Hmm? We have info on the civ's uniques? Where are these screenshots from?
I think the best bet would be Monte Albán, a Zapotec city.It'll be interesting to see what replaces Palenque. Highly plausible that whatever Civ it belongs to won't be featuring in the Frontier Pass at any point.
If it's an Italian city-state I will be so sad!
I think we're going to need a speculation thread for the names of the achievements for all this. Completing a game with all the modes: "The Works" or "Fully Loaded" or "All Dressed".https://twitter.com/antonstrenger/status/1259887099001688071?s=19
Confirmed: modes are add-on content for the base game
"For those of you wondering about the Game Modes in the
@CivGame
New Frontier Pass, they are not scenarios like Red Death or Black Death. They are systems and/or content additions to a normal game, and you can turn on as many as you want! I think of them like ice cream toppings. You want to put gummi bears and sprinkles and chocolate syrup on your ice cream cone? Go for it. - Anton
Fantasy elements are already in the base game, they're called religions, and their beliefs have actual effects too. This isn't really a step much further.