Unmitigated Gaul
Chieftain
- Joined
- Feb 22, 2021
- Messages
- 65
A little tangential to the current discussion, but I think Transoxiana is an area that’s a little underserved and could fit a really cool Civ.
Timur is a great general and Samarkand and Kabul are city states, and Persia is in the general geography, but a Khwarazam or Safavid inspired Civ would be distinct and a great addition.
Think you could find a lot of cool possibilities with trade- trade routes can go 30 tiles instead of 15, a cheaper commercial hub would be your UD and maybe provide +1 to all adjacent districts and extra great merchant points (gives you the opportunity to bolster your faith/science/whatever) and activating a great merchant grants culture (equal to your gold per turn? Based on era and scaling? Maybe just boosts civics?)
Could also have some neat synergies with faith and trade, although it seems like that’s kind of been done with Ethiopia.
then you can have a Medieval or Renaissance era military spike. You could either give them some sort of horse archer with Timur or with a later ruler you could do something like a unique musket or field cannon.
Maybe a leader bonus like trade routes from the capital to conquered cities provide the benefits of both foreign and domestic trade (gold and production/food)?
Timur is a great general and Samarkand and Kabul are city states, and Persia is in the general geography, but a Khwarazam or Safavid inspired Civ would be distinct and a great addition.
Think you could find a lot of cool possibilities with trade- trade routes can go 30 tiles instead of 15, a cheaper commercial hub would be your UD and maybe provide +1 to all adjacent districts and extra great merchant points (gives you the opportunity to bolster your faith/science/whatever) and activating a great merchant grants culture (equal to your gold per turn? Based on era and scaling? Maybe just boosts civics?)
Could also have some neat synergies with faith and trade, although it seems like that’s kind of been done with Ethiopia.
then you can have a Medieval or Renaissance era military spike. You could either give them some sort of horse archer with Timur or with a later ruler you could do something like a unique musket or field cannon.
Maybe a leader bonus like trade routes from the capital to conquered cities provide the benefits of both foreign and domestic trade (gold and production/food)?