[NFP] Civilization VI: Possible New Civilizations Thread

Well, this is all very well, but many of the civs we have in the game, or civs proposed for additions, never left any lasting impression on world history. Maori, yes. Confined to New Zealand and then rolled over by British colonisers. On the other hand - Italy - conquered Libya and Abyssinia - fairly rubbish under Mussolini but more of a world power than Georgia ever was.

But yes - "how do you design unique strengths for these civs"? It would make more sense to think of an interesting mechanic and THEN seeing what nation/tribe you can hang it on.

not all civs have to have had a lasting impact on world history. Maori and Georgia were insanely important regionally, just to point that out, and had complex societies definitely worthy of being considered civs in the game.
But who says that the new R&F leader has to lead two civilizations? That's just something that you've made up. Why can't the Dutch just get a second leader and leave it at that? Or any of the others? I don't think that they're all equally likely, but surely the Dutch and Korea have to be in the running.

I think the second leader has to lead a base civ, as that’s what every alt leader has done so far (Chandragupta Maurya-India, Eleanor of Acquitane- France and England, Alts for Teddy and Catherine)

While the second leader could act as a third leader for England, India or France, I don’t see it as very likely given the importnat base game civs with only one leader, like Egypt, Arabia or China, which don’t have a second. Not to mention fan outcry that Firaxis would likely want to avoid. So while the second leader could alternatively be a Scottish Leader who also led England, like James Stuart, I don’t see it as particularly likely. The same is true for a potential Dutch Leader.

Because they’ve shown, so far, that all second leaders and alternate forms for leaders belong to base game civs, I don’t think it’ll change now, even though it theoretically could happen. And because the leader requires specifically Rise and Fall and not Rise and Fall or Gathering Storm, the leader can’t be an alt to a base game civ using RF mechanics, because if it was, they’d specific that it could be either expansion with RF mechanics packaged in it.

Which means the most probable result is that our leader will be one who co-leads both a base game civ and a RF civ, and the most prominent who comes to mind without being a third leader for England would be Kublai Khan.
 
And like I said earlier, any possible leader likely would also have to lead a base game civ, so if they picked a William of Orange who isn’t the one who also ruled England, he wouldn’t fulfill the criteria that has applied to all alt leaders so far: they are alts to base game civs

"Charles V leads Spain... and Charles V leads Netherlands, in Sid Meier's Civilization VI: New Fontier!"
 
"Charles V leads Spain... and Charles V leads Netherlands, in Sid Meier's Civilization VI: New Fontier!"
don’t they hate him in the Netherlands? I’d be up for it though.
 
not all civs have to have had a lasting impact on world history. Maori and Georgia were insanely important regionally, just to point that out, and had complex societies definitely worthy of being considered civs in the game.


I think the second leader has to lead a base civ, as that’s what every alt leader has done so far (Chandragupta Maurya-India, Eleanor of Acquitane- France and England, Alts for Teddy and Catherine)

But again, you're just making up rules that don't really exist. Before Eleanor, we never had one leader for two civs. Then, we did. Before NFP, we never had an alt leader for only an expansion civ, but then...
 
Well, this is all very well, but many of the civs we have in the game, or civs proposed for additions, never left any lasting impression on world history. Maori, yes. Confined to New Zealand and then rolled over by British colonisers. On the other hand - Italy - conquered Libya and Abyssinia - fairly rubbish under Mussolini but more of a world power than Georgia ever was.

But yes - "how do you design unique strengths for these civs"? It would make more sense to think of an interesting mechanic and THEN seeing what nation/tribe you can hang it on.

You know that's a really interesting point. I think maybe that's what we should be thinking about in this thread. I'm just going to throw out some mechanics that have thought about:
  • Governors - as far as I know only 2 civs (Ottomans and Korea) have any unique kind of governor bonus. Perhaps a civ built more around governors and moving them around?
  • Changing around the relationships between currencies - we have gold, production, food and culture. Maybe a Civ that can translate gold into food (thinking to Endless Legends the dead knight people?)
  • A civ that is especially good at chopping?
These are just some ideas to catalyze a discussion in this direction.
 
But yes - "how do you design unique strengths for these civs"? It would make more sense to think of an interesting mechanic and THEN seeing what nation/tribe you can hang it on.

Truthfully both top-down and bottom-up thinking have their strengths in game design and it's best to have people with a mix of these methodologies on the team. One isn't superior to the other.
 
Based on almost nothing other than wishes, though. We've had absolutely no hints at all about who the new leader will be, except that it will be an alternate leader for a civilization added in R&F. The new leader could just as easily be for Korea or the Dutch.

They already said in an interview the new leaders and Civs will be a mix between stuff the community has been asking for and others they already had in mind.

So we know at least some of the leaders will be ones who are popular in the community. Lady Six Sky was probably in this bag.

Kublai is very often mentioned on Reddit and around here. Considering that this new leader will require R&F - which means they are already limiting the target audience - it's reasonable to expect they'd want to go for something safe. That's why I think Mongolia and Korea are the most likely. Mongolia because Kublai has often been requested. Korea because of all the whining regarding Seondeok.
 
Kublai is very often mentioned on Reddit and around here. Considering that this new leader will require R&F - which means they are already limiting the target audience - it's reasonable to expect they'd want to go for something safe. That's why I think Mongolia and Korea are the most likely. Mongolia because Kublai has often been requested. Korea because of all the whining regarding Seondeok.
Whoever it is pair it with Trung Trac for Vietnam for a East Asia fanservice DLC. :D
 
Kublai Khan could also possibly be an alternate leader for China as well.

Ah I see .... I was assuming the requirement of Rise and Fall meant it had to be a Civ from that pack, but it could also simply imply using mechanics from that expansion. Thanks!
 
Ah I see .... I was assuming the requirement of Rise and Fall meant it had to be a Civ from that pack, but it could also simply imply using mechanics from that expansion. Thanks!
We're fairly confident it has to be a civ, as the mechanics alone would say "requires Rise and Fall or Gathering Storm" rather than "requires Rise and Fall", as Gathering Storm includes all mechanics of Rise and Fall.
 
I still think that the alternate leader needs R&F mechanics instead of a R&F civilization.
I mean of all the civs that need an alternate leader we go with the Netherlands? Korea?
Only kublai khan for me has an opportunity being leader of both china and mongolia since China needs an alternate leader. But other options are really farfetched.
 
For the alternate leader I'm betting (as many are) on Kublai. I'm thinking he could have bonuses that involve him moving his seat of power into conquered lands. Something like:

- Conquered capitals are instantly annexed and become the new fully loyal Mongol capital. All pillaged buildings and land in new capital are restored. +10% yields in new capital; -10% yields in old capital.

That is probably not well balanced; I'm not much of a domination player so I'm a little unsure on the numbers. Something like that would give Kublai an interesting niche where the 'centre' of his empire would move during the course of the game.
 
They already said in an interview the new leaders and Civs will be a mix between stuff the community has been asking for and others they already had in mind.

So we know at least some of the leaders will be ones who are popular in the community. Lady Six Sky was probably in this bag.

Kublai is very often mentioned on Reddit and around here. Considering that this new leader will require R&F - which means they are already limiting the target audience - it's reasonable to expect they'd want to go for something safe. That's why I think Mongolia and Korea are the most likely. Mongolia because Kublai has often been requested. Korea because of all the whining regarding Seondeok.
I sincerely hope they don’t pick an alternate Korean leader just to placate the sexist whiners. Seondeok was a capable leader whose diplomatic efforts allowed Silla to eventually take over the entire Korean Peninsula.

Mongolia should be the most likely source of the next leader, especially since Ed Beach mentioned Kublai when commenting on the community’s suggestions for alternate leaders in an interview way back when.
 
Another possibility is that the alt leader is for the new civ they add + an R&F civ.
But then it would technically "require Rise and Fall or Gathering Storm" or nothing (if that new civ only uses base mechanics) - would rather be a bonus to that R&F civ.
 
But then it would technically "require Rise and Fall or Gathering Storm" or nothing (if that new civ only uses base mechanics) - would rather be a bonus to that R&F civ.

What? If it is an alt for an R&F civ then it has to require R&F. GS has nothing to do with it.
 
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