personally since Canada was supposed to (?) be the francophone post colonial civ, if there *was* going to be a majority-black post-colonial caribbean civ, I’d pick Haiti (led by Touissant L’Overture) before Jamaica, but that’s me
Anacaona was a Taino queen from the Hispaniola that is now seen as a cultural symbol (even relating her to the music and dance). So meets being female, music and dance related, from a naval civ and represent the never on game caribbean civ.
Funny you should mention that; I was specifically looking for a civ I could REPLACE the Taino with (the pack I was theorycrafting already had two leaders from America) and somehow wound up in Tonga.
Funny you should mention that; I was specifically looking for a civ I could REPLACE the Taino with (the pack I was theorycrafting already had two leaders from America) and somehow wound up in Tonga.
New Civ/Leader + Alt Leader for America New Dedications and Golden Age bonuses (R&F)
New Decisions and Missions Game Mode. Missions provide Era score on completion. (R&F)
Teddy already got 2 personas with very distinctive playstyles, I'd rather they focus on alt leaders for civs that don't even have that. like the others you mentioned, Arabia, Egypt, Russia, Germany, also Persia, Spain, Neatherlands, could certainly use an alt.
Teddy already got 2 personas with very distinctive playstyles, I'd rather they focus on alt leaders for civs that don't even have that. like the others you mentioned, Arabia, Egypt, Russia, Germany, also Persia, Spain, Neatherlands, could certainly use an alt.
Yeah, my reasoning is that it probably sells well. I don't think Netherlands needs an alt. Persia would be good if it's not Darius. I think if we get alts Isabella would be a likely choice, though Spain and Philip's abilities would need to be switched around for it to work:
Philip: May form Fleets and Armadas with Mercantilism, instead of Nationalism and Mobilization. Trade Routes between cities on different continents gain +1 Food and +1 Production for domestic Trade Routes, and +6 Gold for international Trade Routes. +2 Loyalty per turn for cities outside of Spain's home continent if they have a Mission adjacent to the City Center.
If we get Portugal, Philip can then be made an alt for Portugal too! (bonus would apply to Portugal's unique building as well)
Spain: +4 Combat Strength for all units when fighting civilizations following a different Religion. Inquisitors have one extra use of their Remove Heresy ability. Inquisitors eliminate 100% of the presence of other Religions.
While I'd love some post-Achaemenid shah (Shahbur II plz), I wouldn't say no to Darius. Both Shahbur and Darius could come with builder-focused abilities to turn Persia into even more of a cultural powerhouse.
Personally Germany, Russia, and Egypt are the only other civs that I would be interested in for an alternate leader at this point.
I can understand Arabia but I'd rather a new persona for Saladin focusing more on religious wars. I know Harun Al Rashid is frequently mentioned but I don't see him being any different from a science, culture and religion based Saladin playstyle that we have now.
I can also understand Persia getting one that's not Achaemenid, but then again they already gave me Cyrus my favorite.
America with two Teddys doesn't need one either.
Another leader for Spain could work, but considering I fully expect we'll get Portugal at some point, I don't see the need for another possibly based around exploration/colonization, when that could be Portugal's niche.
I can understand Arabia but I'd rather a new persona for Saladin focusing more on religious wars. I know Harun Al Rashid is frequently mentioned but I don't see him being any different from a science, culture and religion based Saladin playstyle that we have now.
If we got Harun al-Rashid he could conceivably be given Saladin's ability and Saladin granted a new one--cf. Rough Rider Teddy retaining most of old Teddy's ability and "Bull Moose" Teddy getting a new one.
If we got Harun al-Rashid he could conceivably be given Saladin's ability and Saladin granted a new one--cf. Rough Rider Teddy retaining most of old Teddy's ability and "Bull Moose" Teddy getting a new one.
If we got Harun al-Rashid he could conceivably be given Saladin's ability and Saladin granted a new one--cf. Rough Rider Teddy retaining most of old Teddy's ability and "Bull Moose" Teddy getting a new one.
If we got Harun al-Rashid he could conceivably be given Saladin's ability and Saladin granted a new one--cf. Rough Rider Teddy retaining most of old Teddy's ability and "Bull Moose" Teddy getting a new one.
I guess that isn't out of the realm as a possibility. I wouldn't mind if the "new" Saladin also had the Mamluk as his leader UU, while Arabia got an entirely new Camel Archer UU for both leaders.
Yeah, my reasoning is that it probably sells well. I don't think Netherlands needs an alt. Persia would be good if it's not Darius. I think if we get alts Isabella would be a likely choice, though Spain and Philip's abilities would need to be switched around for it to work:
Philip: May form Fleets and Armadas with Mercantilism, instead of Nationalism and Mobilization. Trade Routes between cities on different continents gain +1 Food and +1 Production for domestic Trade Routes, and +6 Gold for international Trade Routes. +2 Loyalty per turn for cities outside of Spain's home continent if they have a Mission adjacent to the City Center.
If we get Portugal, Philip can then be made an alt for Portugal too! (bonus would apply to Portugal's unique building as well)
Spain: +4 Combat Strength for all units when fighting civilizations following a different Religion. Inquisitors have one extra use of their Remove Heresy ability. Inquisitors eliminate 100% of the presence of other Religions.
I don’t see how removing all religious aspect of Philip II’s portrayal makes sense (unless you want him to lead portugal, too). I can see however some mix and match can be applied: give Phil the Armadas buff (with a malus if they are caught by a storm...) but keep the inquisitors to him and the trade route bonus in Spain, which also gets the + against other religions. Difficult to come up with names, however.
Isabella as an alt for Spain will be possible, but overlaps much with Philip, unless you go full discovery route. I’d consider Charles III, a Bourbon, for a twist. And if you want a dual civ leader, Phil’s dad (Charles V/I) is the obvious choice for Germany (HRE)+Spain.
I figured the only way that I was going to be able to get the personas was to buy the NFP in full, as an extra incentive besides it being cheaper than paying for each one individually.
Would they sell them as a separate DLC as well? I don't see the point in that.
Yeah, my reasoning is that it probably sells well. I don't think Netherlands needs an alt. Persia would be good if it's not Darius. I think if we get alts Isabella would be a likely choice, though Spain and Philip's abilities would need to be switched around for it to work:
Philip: May form Fleets and Armadas with Mercantilism, instead of Nationalism and Mobilization. Trade Routes between cities on different continents gain +1 Food and +1 Production for domestic Trade Routes, and +6 Gold for international Trade Routes. +2 Loyalty per turn for cities outside of Spain's home continent if they have a Mission adjacent to the City Center.
If we get Portugal, Philip can then be made an alt for Portugal too! (bonus would apply to Portugal's unique building as well)
Spain: +4 Combat Strength for all units when fighting civilizations following a different Religion. Inquisitors have one extra use of their Remove Heresy ability. Inquisitors eliminate 100% of the presence of other Religions.
I'd like an alternate gameplay for the Neatherlands that uses corporations more and It's not as useless as Willhemina's ability, tho if she's rebalanced on April and given an alt ability with corporations mode, perhaps that's all thats needed.
I'd like an alternate gameplay for the Neatherlands that uses corporations more and It's not as useless as Willhemina's ability, tho if she's rebalanced on April and given an alt ability with corporations mode, perhaps that's all thats needed.
Yeah I don't see that happening with an alternate leader, unless the new leader in the pack was for the Netherlands. It would essentially make it to where in order to play as that leader you would need the Kublai Khan and Vietnam DLC too.
But a rework to the civ ability to work with corporations is possible, and I hope they look into it.
There's no other way to complete one's collection otherwise. I've never seen that with pre-order bonuses. Unless they give it for free in the very final patch, but I don't think they'd do that, so they have to charge for it.
Of course, it could always be a single pack with nothing else but the two personas, released right at the end. Doesn't need to be packaged with anything else.
The Corporations mode made me realize that one thing from Civ5 we haven't seen carried over to Civ6 is a civ that gets unique luxuries, like Civ5 Indonesia did.
That made me think of how that could apply to my personal preference for the final NFP civ, a PNW civ like the Tlingit.
Maybe they get a free Wild Salmon luxury on every city settled on a river; if settling on another resource, the salmon is placed on an adjacent tile that is also adjacent to a river, if available. When settling on a tile that is not adjacent to a river, a pelt luxury is placed on the city tile, or adjacent if settling on another resource.
The biggest problem with this design, of course, is the massive tourism boost in the Corporations mod, which hopefully will be getting a balance nerf in the near future.
There's no other way to complete one's collection otherwise. I've never seen that with pre-order bonuses. Unless they give it for free in the very final patch, but I don't think they'd do that, so they have to charge for it.
Of course, it could always be a single pack with nothing else but the two personas, released right at the end. Doesn't need to be packaged with anything else.
As far as I'm aware you can still buy the NFP in full now and still get both personas as well, even after March after everything has been officially released.
So I'm not understanding the need to give them out any other way. I have seen it with the Fighters Pass for Smash that the only way you could get some content was if you buy it in full, so there is precedent, just maybe not with Firaxis.
I like the idea, but the Pelts would only work for the Tlingit--no other PNW tribe used them. That being said, salmon functions more like a bonus resource than a luxury one. I think the quintessential PNW luxury would be redcedar. (Some ability related to the salmon run would be lovely, though.)
As far as I'm aware you can still buy the NFP in full now and still get both personas as well, even after March after everything has been officially released.
Not everyone is interested in the full content of NFP or interested in buying passes. Locking it behind a pass would force you to buy content you already own.
Why would Firaxis reject to sell a digital product, which has already been produced, to this market?
I think they either add it for free, like the Aztecs, or they sell it separately. Such a DLC could then contain only the personas, or the personas along with a new civ, being cheaper (e.g. 50%) for those who already own the personas.
The most likely scenario imo is that we'll see a DLC with the two personas for about £4-£5. That makes the Season Pass good value in retrospect and encourages people to buy Passes/Pre-Orders in the future.
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