Ahriman
Tyrant
They are both more rare (in terms of the total number of horses available, not the number of tiles with a horse resource) and more scattered.
is much better than 7
+75%. It also combines with promotions differently.Hello. I'm having some problems with this unofficial patch. It removes the terrain popups (the little popup to the right giving information about tile properties) and it also for some units randomly removes unit icons. I would like to play with Thal's Balance Mods but I need to be able to see info about tiles and units. Are these features or bugs?

. Make the building always destroyed on capture, thus artificially boosting unhappiness.
+3
balances out to the same thing but would show up in two different locations. The inefficiency of scanning through all buildings in every city each time that updates makes me cringe, since it can refresh hundreds of times per turn and there's hundreds of buildings. Also need to have it immediately update when a city is annexed through the UI, or a courthouse is purchased... hmm... this will take a while.
I should have the basics in by v9.2 though.Possible workaround:
Give all newly founded cities an extra 2 unhappiness. All newly founded cities get a free building (I believe both you and alpaca had been experimenting on something similar to a provincial palace) that gives +2. Make the building always destroyed on capture, thus artificially boosting unhappiness.

per 5
in non-occupied cities (was 4 per 4).
per 3
in
cities (not altered from vanilla).
per city (was 2).
per
city (was 5).
3per city (was 2).
4per
city (was 5).
UPDATE Defines
SET Value = Value + 1
WHERE Name="UNHAPPINESS_PER_CITY";
<!-- Occupied accepts decimals, but regular does not, so this variable is useless =\ -->
<Update>
<Where Name="UNHAPPINESS_PER_POPULATION"/>
<Set Value="1.0"/>
<!-- 1.0 -->
</Update>
<Update>
<Where Name="UNHAPPINESS_PER_OCCUPIED_POPULATION"/>
<Set Value="1.67"/>
<!-- 1.34 -->
</Update>
<Update>
<Where Name="UNHAPPINESS_PER_CITY"/>
<Set Value="3"/>
<!-- 2 -->
</Update>
<Update>
<Where Name="UNHAPPINESS_PER_CAPTURED_CITY"/>
<Set Value="4"/>
<!-- 5 -->
</Update>

