Pre-turn:
We look to be in a very nice shape. Decide it's too much work for too little benefit
to start looking through all the cities (we have 95)

. I do hurry a few temples
to grab some lands.
Turn 1, 1762 AD:
Take Tepexpan with no losses. Flip risk is prolly pretty high but still easier to deal with
than to transport another settler.
Take Calixtlahuaca with artillery support, no losses. Abandon it later.
IBT: Greece drops a landing party of 6 at the Inca island.
Turn 2, 1764 AD:
Burn Tlapocan.
Hattusha falls and doesn't get burned to push borders for easier movement.
Tharsus falls, same deal. If we have enough units, the Aztec mainland will be
"liberated" next turn.
Tyrana puts up a fight, we actually lose two armors conquering it.
Ancient city of Hattusas (they had the Colossus

) surrenders before our armies.
IBT: Greece drops another 6 at the same spot.. now I'm actually a little concerned
since some of our troops are still injured from the first encounter.
Turn 3, 1766 AD:
We're 16-1 vs the Greece during the past two turns.
The Aztecs get banished from their home continent and we get another leader
in the process.
Meanwhile our friends the Koreans are also pounding the Aztecs.
Turn 4, 1768 AD:
Conquer and abandon the little Korean ice-fishing village next to our aluminum.
Aztecs continue biting the dust.
IBT: Clearly I had forgotten about the draft/pop-rush unhappiness transferring
as the aluminum-village riots.