Fun fun fun! I thought of you this weekend when I was playing...

I transed a few people... Laharl, my Ninja, and my Scout. They did improve but I created them at Genius and transmigrated them at Genius from their first class to like the 4th option in their class so that alone could account for the growth...

WHEN I can, (and it'll be a while I think) I think it would be interesting to create a character at the highest ranking of a class, and THEN transmigrate at Genius into the same ranking of same class and see if it works out good or not... Laharl is one class, and I transed him at level 53 (at Genius) and by level 45, he was much more powerful in all stats. I saved and tried at level 73 but some base stats actually dropped so I reloaded. (I'm keeping track of it all on paper)
I only use one statistician at 300... I figure I'll only do one character at a time for leveling, otherwise it happens as I go. Now MANAGERS are important! Start working on 300 of those... They work like statisticians but increase your mana, which is the only way I could get enough to create these new characters at Genius and trans them too. Cap is also 300 on these for 400%.
One hint (no spoilers)... On 5-3, combine all the enemies into one. Keep TWO people out to corner it, one of which will kill it with Stats and Manager equipped. Once combined with only 2 of your characters on the map, throw the monster into your base panel. This will kill all of your characters in there and weaken the monster. When the battle is over, you must revive the dead members. This does not harm you but it adds to your 'Deceased' count at the hospital. GOOD items come out of that stat. Ones that improve ALL stats... Like Imperial Seal but MUCH better. (I hope I didn't already say this in a previous post...) Also you can capture enemies this way. The lower the hit points, the better chance of them being captured.
As for your fun level in Item World, I've seen similar. I imagine it is all randomly generated. You get tiles like '20% Damage, 20% Recovery, -50% ATK, +50% ATK'...

If you create a Scout, they have a skill called 'GeoChange' which would have worked on that level you spoke of. This will change tile colors, Geo Symbols etc... Often times, it just deletes it all. I just made mine pretty much for this purpose, doing 5 levels in an Item and then no way out sucks. I don't seem to use my Gency Exits very smartly. I have about 35 of them.
If you didn't know, throwing a Geo Symbol on an enemy destroys the Symbol...
On the Dark Assembly, use the reroll trick like at the Hospital to raise your 'Influence'... The higher it is the better your odds. And don't be shy giving those extra items away to raise the relationships. I'm on level 10-1 right now, and items now come with 50 Gladiateors and 40 Sentrys instead of the 10's and 12's they used to. I was stockpiling and gifting based on Residents I could get in item world, but every time you do that through to level 10, you come back with 10 more items...
I went into one item and I was stealing better equipment from them than I could buy, and this after about 5 'More Expensive Equipment' bills... The enemies on level 1 were in the Level 38 range. Thankfully I used a Gency exit in there twice, once at level 5 to replenish, once at level 8 just in case... The Item General on level 10 had a Defense of 25-- and was level 98... I managed one attack that did damage to him. All the rest were zeros. So that item is on hold now.
I like this game more and more. One chapter had me laughing and I had to quit out once the battle started so I could go through it one more time.
