Let it replace amphitheatre, which is rarely built.
I also don't understand this conclusion.I disagree with the new HRE UP. They already have the highest production in the game, and this will only lead to them having a huge amount of military units.
I am talking about AI trades. An AI that would demand 100 gold for something will only demand 50 from the Byzantines. Maybe I should word that better.I don't much like the look of the new Byzantine UP either. I can see the appeal for more gold, but through trade? How about an extra trade route on coastal cities?
It is historical, though.Thai UP needs a new name. It just sounds... like an 80s punk band.
Does a salon have more to do with an observatory than with a jail? I'm also pretty sure that France had observatories at the same time as Salons.French Salon replaces jail? How does that make sense. France has jails. Salons and jails have nothing to do with eachother. It should just replace observatory or something.
You're giving the most productive civilization a building speed boost. Not only do they already power ahead with military and wonders, but now they'll get a head start.I also don't understand this conclusion.
Hmmm... that doesn't seem that practical to me. I don't connect that attribute with the Byzantines, plus I only ever see gold come into the screen with map trading.I am talking about AI trades. An AI that would demand 100 gold for something will only demand 50 from the Byzantines. Maybe I should word that better.
Perhaps we could add the Bastille as a wonder?Does a salon have more to do with an observatory than with a jail? I'm also pretty sure that France had observatories at the same time as Salons.
I have an idea: when mughal collapse and then respawn, can they became pakistan? As with Aztecs, when they respawn they are Mexico. Is it possible?
New commit:
- moved the Mughal core west
This troubles me. Pakistan and the Mughals did not have a historical connection with each other. Other than being Muslim, they do not really have a connection at all. Pakistan was an artificial construct created by the British, after all.
Then again, it could be worse. (Looks at the Mayans and Gran Colombia.)
Herat to Delhi. And they still spawn on the same date.Where exactly is the core? Delhi westward into Afghanistan? Is the spawn date still the same?
I still think it makes sense for the Mughals to only flip Afghanistan but start with a massive army on spawn and invade India.
Have you tried running the SVN Cleanup command as suggested?Can someone please direct me to how to continue with SVN after it shows me this
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Welcome to the forums!Hi~ I'm a big fan of the RFCD.
I read this thread, http://forums.civfanatics.com/showthread.php?t=445867 and I totally agree that Chinese region is too unstable in most of my games, almost 9 out of 10 games there's always pathetic independent states there due to the collapse caused by Mongolian rush.
I know rearranging the stability map is a very complicated job, so what about spawning the Machurian civilization in Manchuria around 16C and let them take the Chinese continent again? Which would have been scattered into independents at that point. It would be more historical, and make the Asian games more dynamic as European civs are.
and at the beginning of the modern times, there could be one more respawning of modern China which is likely retake China after Manchurian civ. I found European civs' games are very thrilling cause there are ceaseless rise and falls of new civilizations.
What about extending it to East Asian region?
In the SVN version I have introduced partial collapses where exactly that happens.In my plays, I've seen lots of cases where the most powerful empires, not just in military prowess but technology, just collapsed in vain due to their rapid expansion.
But you know, in actual history many empires collapsed, but not all of their territory falls into a mess. For example, after the British empire collapsed they lost all of their colonies, but the UK still intact. And the USSR collapsed, but after that the Russian Federation is still a very powerful country.
Which means, even after collapse their 'core' areas remain, just colonies and vicinities separated from the mainlands. I found it very pity that most powerful rivals in games just vanished like that, with all of their technological advance and military powers. Could it be made in that way where 'core'(red areas or has high approval rate) regions survive after the collapse of vast empires?