Is the game unbalanced for Paragon ...
OR ARE YOU SIMPLY NOT GOOD ENOUGH?
But more seriously, that's what Paragon is about. The whole idea of it is that it's the highest player difficulty with even stronger AI on top of it. You have to be really good, and certain things may be completely impossible on this setting.
Nerfing human in high levels is not a good idea,i think.
Maybe it's better to adjust UHV goals?
Sorry to repeat my question: but is the current tech research rate doable for e.g. Arabia, Russia China etc?
As I find it currently for the civs, which I tried, the UHV (on regent) is undoable for those civs which have tech-related goals. Or alternatively, am I overlooking some game mechanics here?
Playing an emperor epic 600 AD English game, wiped out Franks early and captured Frankfurt - Rome - Naples - Venice - Egypt, vassalized Holy Romans, kept peace with Spanish, stole tech all around by spies (got first great spy before Portugal spawn). Researched astronomy around 1500, AI still struggling in medieval era, Spanish and Portugal still far from colonial era, maybe because I kept stealing money from them. Now it is another mega game with no match.
General strategy for early Europeans: do not research until you steal guilds from Portugal. Save gold, build warriors for happiness, catapult to siege, chariots to upgrade later.
That's indeed odd.
No idea, I could look it up in the code.I have a few general questions.
How come sometimes you can't request another civ to change their civics? In one game, I'm running central planning, but I can't ask my vassals to switch to central planning, or any civic for that matter. I know that they have the required techs.
Similarly, how come sometimes I can't trade a city to another civ? The list of cities doesn't even appear in the trade menu. I can trade cities to some civs but not others.
Yeah, that's true and actually a good point.On a side note, is it correct that there is an outdated penatly for all organization civics other than totalitarianism and egalitarianism after you discover communism? It has nothing to do with central planning which is the civic unlocked by communism. If you research communism before fascism, then the only choice is egalitarianism. It seems like representation should be acceptable at least until fascism is discovered.
It's a trend score similar to how economic and happiness stability are calculated. That is, for every turn that your war score exceeds your enemy's against you by a significant amount, your score increases and vice versa. So if the enemy was ahead of you for a longer while and you made significant gains very quickly, it might take some additional time for the score to adjust to that.How is the stability penalty for losing wars calculated? I was fighting multiple wars, but I believe that I was winning the wars as I was able to sue for peace with things added on my opponent's side of the trade.
City upkeep! It's a red coin.Finally, in my attached screenshot, what does the column with the red circle represent on the city info screen? The values are 12, 10, 10, 9, 9, etc.
City upkeep! It's a red coin.
No idea, I could look it up in the code.
Yeah, that's true and actually a good point.
It's a trend score similar to how economic and happiness stability are calculated. That is, for every turn that your war score exceeds your enemy's against you by a significant amount, your score increases and vice versa. So if the enemy was ahead of you for a longer while and you made significant gains very quickly, it might take some additional time for the score to adjust to that.
I have a few general questions.
How come sometimes you can't request another civ to change their civics? In one game, I'm running central planning, but I can't ask my vassals to switch to central planning, or any civic for that matter. I know that they have the required techs.
Initially it was calculated only on the war score as is, but there are events that have a huge effect on war score (like city conquest) and that made the score too volatile. Also, it was hard to calculate the score in a way that adequately accounted for the length of the war.I had assumed that it would update along with the progress of the war, but having it be a trend makes sense too.