gay_Aleks
from the river to the sea, Palestine will be free!
But stuff like hills and mountains are pre-made, right?
Domen said:The limit of the expansion of farmers (and farming) in Europe by ca. 6500 years ago:
![]()
I wasn't sure whether to post it in "Altered Maps" or in "Daly Graphs and Charts".
Aha! My mother's family came from a farmer area and the old man's family from a hunter gather region. The relationship was doomed from the start! Plus my brother and I never could figure out what we wanted to do. It all makes sense now.
5.1.4.6 Ancestral shared haplotype analysis (ASHA)
I used shared haplotype analysis (Excoffier and Lischer, 2010) and also a modified approach by considering the temporal succession of the cultures/populations (the method is called ancestral shared haplotype analysis, for a description see chapter 0, and Szécsényi-Nagy et al., 2014a).
This enabled me to ascribe mtDNA lineages to particular cultures/populations or time periods according to their first appearance in a defined chronological order (Figure 20, Supplementary Table 13), and to estimate the amount of ancestral lineages in each population, potentially derived from hunter-gatherers, STA, VIN, LBKT, LBK, SOP, LGY, BL, and other subsequent populations.
The hunter-gatherer lineages were scarce in the Early and Middle Neolithic (sixth-fourth millennia BC) populations, their appearance did not reach the 10% level. However, they reappeared in the Late Neolithic Bernburg dataset in Central Europe, which is in accordance with the previous statements about the Northern European influx affecting this culture’s people (Brandt et al., 2013).
Focusing on the impact of the Carpathian Basin populations on Central Europe Neolithic, it can be assumed that the genetic variability of the Starčevo culture’s people had the strongest effect on the maternal gene pool of the succeeding populations in both regions. This strong “Starčevo” or Early Neolithic genetic effect lasted even in the Bronze Age Únětice period, when 36.17% of the mtDNA lineages are still deducible from the Starčevo culture.
I never play without Oscuro's Overhaul. There's far more sadistic things for me out there than just the hills.![]()
To be honest, TES II was overstretched, a victim of its own ambitions, if you judge it the same way as the other entries of TES. As a concept game, it is great. And it definitely is a concept game.
A procedurally-generated driving game.
I thought that Skyrim was smaller than Oblivion, but then much of Oblivion is also procedurally-generated.
The rural landscape is (hence why there are so many large forests).
But stuff like hills and mountains are pre-made, right?
I don't know, to be honest. I'm sure you could find out with some searching.
I'll wait for overhaul mods until I finish my Bosmer marksman playthrough which won't happen soon.
Might consider installing it if it's Oblivion's of version Project Nevada, gameplay enchantments without adding too much as in content.
Don't know Jack.