OK, I really think I need to make some changes here; things are a bit messy.
Paris: In flames, and building wealth. I sack the clown, put him to work in the wheat fields. The town will now grow in 5. Adjust the luxury slider to 10%.
If I can do a deal for Pottery I believe we can have a granary in 10, just as it grows to size 5. It goes (I think) like this: 5 turns x 4 shields = 20
5 turns x 6 shieds = 30
The remaining 10 shields would come from chopping the forest NW of Paris, using the badly tasked worker busily roading the forest next door.
Lyons: I move the citizen from the wheat that rightfully belongs to Paris. By placing him on the BG by the river I gain 1 gold and 1 shield. Curragh now due in 3.
Orleons: Military Advisor tells me that there are barbs nearby. Switch from building wealth to building warrior, due in 5. I leave the citizen working the sugar because a move to a 2-shield tile just gets a red shield, and the sugar gives 2 gold. But why is it irrigated? Surely it should be mined?
Rheim is building a worker. I leave it to do so.
Time to say hello to the neighbours. The guy with the bad hair has WC, Pottery, CB, BW, and Wheel.
For Writing he will give:BW, Pottery, CB and 60 gold. He will only give WC with one other tech. He'll give the Wheel with Pottery and CB. No gold.
Liz has parity less WC. She will give BW, Pottery, CB and the Wheel for Writing + 10 gold.
OK, I hope I'm doing this right. I'm going to deal with Geronimo. Here's my reasoning: Because Liz wants it more, I think that Geronimo has his medicine men researching Writing; if I sell to Liz, it's value will drop further still, far enough perhaps for it not to be tradeable anymore for WC or the Wheel.
However, if I sell to Geronimo we should at worst still pick up Wheel from Liz, and at best she may have a second tier tech (IW?) to trade.
I trade Writing for BW, Pottery, CB + 60 gold with Geronimo. He becomes polite. We smoke a pipe of something, and I depart.
Liz has IW. Liz will trade IW to me for Writing. I make the trade and............
we don't have Iron. Liz has Iron. Geronimo has Iron nearby. We do not.
I think a lot has happened here. Before I actually move anything I'll give you all a chance to tell me what an ass I've been, then at least the only damage that can't be undone is the trades. If I may make one last suggestion? I think we should stick with Phil. and hope for free MM. We need access to Iron, and have at least 2 landmasses that are attached by coastal tiles, that appear unsettled at present. Might there be Iron?
Oh, and can someone tell me how to upload my screenshots so that they come up in the thread full sized, not as a thumbnail?
Edit: Forgot to say, Geronimo is up Mysticism.