@Pedro78 Not sure if you are around, you seem to come and go abit sporadically. But your post helped me alot. And I think this is kind of a nice practice map for others who want to take on deity isolation. Spoiler : I played it blind first, then compared to your result and the differance was staggering, your T54 position is impressive. I didn't lag behind much more from that point on, but the early gains seem to have snowballed. When I replayed and tried to mimic (almost) what you did up to that point I got way better results. I did do a small alteration from there though, going for sailing before writing, and settled 6 cities instead of 5, (with one offshore island the 6th city is less expensive). I'm more behind in GPgeneration but tried to prioritize maturing the capitals cottages instead. Settled second scientist and thats likely a mistake but I thought I had time to get more in time being Phi. Oh, and I'm behind two turns on optics too. I see that you write later on that this must be one of the easiest iso maps in this thread. Now I haven't played them all, but I found the rest here kind of tricky, but that might have been in just my game... The entire mainland got into a hindu lovefest with isolated pacal grabbing all religions for himself. Sury running away in tech with his overpowered shrine, and Hannibal had Toku as a peace vassal and had alot of land. Even pacal blazed away quite abit as he had so much land (and he is usually a good techer). Only Mehmed was a juicy target really when I was ready to DoW. With his land and a large army I think it would be very much winable from that point on, but I'm not sure it would be easy. Do you (or anyone else?) see some glaring errors in my play from T118 to T187 in the military buildup that could be improved on significantly?