[BTS] Deity One City Challenge on a Huge map with 18 civilizations

England can't steal first worker. And don't have marble. Is it really better?

Well, worker stealing is less effective on OCC as you'll be first gated by techs and then by city happiness cap.

Ind/Marble is nice for saving hammers on wonders and *possibly* securing additional world wonders, but based on my initial assessment, the results don't compensate enough for Phi/Fin tech strengths.

There are 3 other major reasons pre 1 AD I have spotted for England > France, but they are massive spoilers.
 
Sorry. have you got Judaism at 2080? If yes - this was a big luck, as AI usually get it much earlier. Just tried several times - AI got it around 2500BC in 3 attempts, the longest was 2400BC.
I think 2080BC is really late for Judaism at this map.
Fair enough. Yes, this is what happened. I only made the one attempt, so I wouldn't know the usual.
Do you have a plan for building National Wonders ? The game won't let me start on the Oxford University. This might prove to be a problem.
 
Fair enough. Yes, this is what happened. I only made the one attempt, so I wouldn't know the usual.
Do you have a plan for building National Wonders ? The game won't let me start on the Oxford University. This might prove to be a problem.

Did you already build 5 national wonders?
 
No, I mean Oxford requires several universities to be built :rolleyes:
Is there an actual way to launch this scenario as OCC ? If it is roleplay OCC, then some national wonders will be out of reach.

This is gg for me.

edit : gotcha, thank you. I did not know about that section.... Custom Scenario, that is.
 
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Well, worker stealing is less effective on OCC as you'll be first gated by techs and then by city happiness cap.

Ind/Marble is nice for saving hammers on wonders and *possibly* securing additional world wonders, but based on my initial assessment, the results don't compensate enough for Phi/Fin tech strengths.

There are 3 other major reasons pre 1 AD I have spotted for England > France, but they are massive spoilers.

If you'll save your saves we can later compare Lisa/Louis game. Phi/Pin is of course the best possible pair of traits for this map, but I don't know is it compensates a good start or now.
 
Is unrestricted leaders an option? Just pick the right traits and the French spot.
That doesn't seem to be possible in this scenario. Leaders are locked, also when the UL option is checked.
 
So, one day before start!
And still not clear about the best starting point...

I have tried several times this beginning of them - without hard thinking, just to get timing of the wonders and religions.
It looks like on this map Judaism/Stonehenge/Pyramids/Oracle appearing really fast.
Looks like marble start jeopardyse not only missing an Oracle ( that is acceptable), but even a Pyramids and that would be a disaster IMHO.
SiP has more production, so the risk of missing wonders is less.
 
Thanks for the nice idea and for the screenshots with the starting locations! I gave it a try to 1AD with England, settling Liverpool instead of London. Usually when I play OCC it is on standard size maps on Immortal going for peaceful space. Comparing to those games is difficult, because the scenario is different on so many levels. AI with their Noble (?) starting units were quite slow at first, but now at 1AD the bigger ones (Cyrus, Qin, Cathy) start to really pick up speed with their deity boni kicking in. Diplomacy is a headache with so many AI, lots of wars going on. So far managed to stay out of them, gifting small techs and giving tributes. Didn't get a religion so far. This would be easier on the mainland where missionaries might be sent. Chopped my forests already, which will force me to play differently for once (usually I go Lib->Biology->National Park even with only 5-6 preserves). Already curious, if big AI will become juggernauts if they start to vassal each other. So many boxed in sitting ducks already.
 
Thanks for the nice idea and for the screenshots with the starting locations! I gave it a try to 1AD with England, settling Liverpool instead of London. Usually when I play OCC it is on standard size maps on Immortal going for peaceful space. Comparing to those games is difficult, because the scenario is different on so many levels. AI with their Noble (?) starting units were quite slow at first, but now at 1AD the bigger ones (Cyrus, Qin, Cathy) start to really pick up speed with their deity boni kicking in. Diplomacy is a headache with so many AI, lots of wars going on. So far managed to stay out of them, gifting small techs and giving tributes. Didn't get a religion so far. This would be easier on the mainland where missionaries might be sent. Chopped my forests already, which will force me to play differently for once (usually I go Lib->Biology->National Park even with only 5-6 preserves). Already curious, if big AI will become juggernauts if they start to vassal each other. So many boxed in sitting ducks already.

Are you sure you need National Park? I mean, at this map you probably can trade all resources with all that extra money. Isn't Iron works better if you going into space?
 
Are you sure you need National Park? I mean, at this map you probably can trade all resources with all that extra money. Isn't Iron works better if you going into space?
Ironworks imo is always worth it, even without coal and only iron (in case of National Park). What I meant here is I usually always build National Park in OCCs and will have to play differently now without forests (Hatty offered Marble and I couldn't resist a late GLib)
 
And we started!

Starting position:

T0.JPG


Plan for the first move:
1. Warrior should declare war and steal the worker from Frederick. Frederick is namby-pamby, so it should not be a problem later. Of course -3 to relationship to him - is a big problem, but worker is too tasty and teasing.
2. Settle city in SiP. As your advices enlightened me - this start will be much better. It lose marble start at the second half of the game, but what you can do.
3. No choose technology yet, this can wait several moves.
4. Start building a warrior. Warrior anyway will be useful to prevent unhappiness, and the first warrior will go to search the map.
5. Espionage points! What to do with them? I think is the best usage will be - 100% to Frederick. The reason is that later I can steal from him some technologies on these points except trading them. Lisa is worse as to do espionage to her I'll need a sailing and a galley. But she will be much closer... may be for the second tech we could switch to Lisa.

Any objections, advices?
 
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