bane_
Howardianism High-Priest
- Joined
- Nov 27, 2013
- Messages
- 1,559
I can't make the City Bombard Range mod work.
This is what I have:
Bombardment.lua #Unchanged# (VFS=true)
GlobalCityBombardRange.lua #Unchanged# InGameUIAddin
GlobalCityBombardRange.sql UpdateDatabase:
Tech.sql UpdateDatabase:
I can't even start to imagine what am I doing wrong, because I tried giving Agriculture a BombardRange of 3 and it didn't work either.
This is what I have:
Bombardment.lua #Unchanged# (VFS=true)
GlobalCityBombardRange.lua #Unchanged# InGameUIAddin
GlobalCityBombardRange.sql UpdateDatabase:
Spoiler :
Code:
ALTER TABLE Technologies ADD BombardRange INTEGER DEFAULT 0;
ALTER TABLE Technologies ADD BombardIndirect INTEGER DEFAULT 0;
INSERT OR REPLACE INTO Defines(Name, Value) SELECT 'MAX_CITY_ATTACK_RANGE', max(BombardRange) FROM Technologies;
Spoiler :
Code:
-- Dummy Tech for extra Range --
ALTER TABLE Technologies ADD BombardRange INTEGER DEFAULT 0;
ALTER TABLE Technologies ADD BombardIndirect INTEGER DEFAULT 0;
INSERT INTO Technologies (Type, Cost, Disabled, GridX, GridY, BombardRange, Era, IconAtlas, ProtraitIndex, Description) VALUES
('TECH_WBC_DUMMY', -1, 1, -1, -1, 3, NULL, 'TECH_ATLAS_1', 0, 'TXT_KEY_TECH_WBC_DUMMY');
UPDATE Technologies SET BombardRange=2, BombardIndirect=1 WHERE Type='TECH_AGRICULTURE';
INSERT OR REPLACE INTO Defines(Name, Value) SELECT 'MAX_CITY_ATTACK_RANGE', max(BombardRange) FROM Technologies;
I can't even start to imagine what am I doing wrong, because I tried giving Agriculture a BombardRange of 3 and it didn't work either.
