DoC Domination Challenge

Took a fifteen minutes in RiseAnFall.py and didn't get any conclusive and clear coordinates of the flip zones.

I had suspicion that core+historical regions are the said flipping zones. And those mustn't be controlled by your culture. Dunno then. RFC makes me nuts in how I don't understand it.
 
it's the fact that you liberated cities,
which puts a huge dent into your expansion if you do it while having less than 20 cities.
Indeed. I usually wait until I have 20 cities, and then liberate the stuff. Mind you, I usually finish my modified 1.10 DoC Domination games in 1980-90's. With Courthouses granting +2 Stability, albeit with AI receiving a small bonus when building units :rolleyes:

Tachy, I find it amusing that in your Ethiopian game the British Empire survived more or less intact. They're always my archnemesis.

And what, you can't collapse during a GA? Makes sense, but another undocumented mechanics.

Also there is a continent border next to Constantinople, which might explain why Ottomans never took the city.
I believe the continent border switches for a while after the Turks spawn, to ensure that they siege Constantinople and often capture it.
 
Achieved my second Domination victory today, with Greece. It was on Marathon, so doesn't count for the challenge (I didn't beat the top score anyway), but it was fun and challenging anyway.

I started out slow, conquering Egypt and later Rome, but focussing on science and wonders, so that by the time Russia spawned, I was well into the Renaissance. Around 900 I invaded Muscovy with knights and picked off their units one by one before retreating outside of General Winter's reach. Yaroslav capitulated soon enough (and was replaced with Peter once I gave him a whole heap of techs). My next target was Spain, which was doing rather poorly with only Madrid and Santiago thanks to unusually strong Moors. After more harrassment by knights, they too capitulated.

At this point, I slowly began settling the nicest spots in America, while Spain too began its colonisation and got Aztec conquerors (an Incan workboat ruined their chances at double conquerors though). Meanwhile in Europe, privateer blockades ruined the growth of France, Portugal, England, Norway, and the Netherlands.

England was doing incredibly poorly partly due to the privateer blockade, and was still defended with longbows in the 17th century. So a fleet of Cavalry, Cannons, and Riflemen quickly added them to my vassals. That fleet moved on to Ethiopia, which controlled most of east-Africa. By the 18th century, I was at 23% but between Shaky and Unstable (as I'd been for ages, which is why I only vassalised and didn't conquer for a long time). Seeing America's spawn approach quickly, I settled a crappy city in north-west Canada and blitzkrieged over Iran to get those final two percent in 1769.
 
You can post more pictures and stuff here. Domination games usually take a long time to finish and not everyone of us has the chance to finish a game with every civilization. So why not share more of your game with us? :)
 
I rolled a decent 3000BC start on DoC 1.11 and conquered Constantinople immeatidely. Arabia was fairly strong and had survived the Seljuks, but I managed to destroy them one city by city. Gladly they had built most of the cool wonders, so I managed to boost my economy quite quickly. I also took triple conquerors from the Americas, capitulated Incas, burned Mexico and kept Yax Mutal as my base.

After killing off the Arabs, I attacked Egypt for the Spiral Minaret and the Great Lighthouse and after that Iran for the MoM. I had taken Kiew and settled Azak earlier and the Russian declared war on me , but I managed to keep both cities with heavy drafting and whipping. I also took indy Samarkand with Confucianism and built the Forbidden Palace there, it already had the Grand Canal, but sadly it had already obsoleted for me.

I was preparing to attack Free France, when Portugal and Spain declared war on me over a congress. I declared on France and (Defence pact) Vikings to make it interesting, but my riflemen turned the odds into my favor and after taking Rome from
France, they collapsed. I continued to Spain and France proper, while conquering Portuguese and Spanish colonies in the Americas. Finally after taking Barcelona, Nantes, Monterrey, Caracas, Buenos Aires and Montevideo, Spain capitulated. Portugal followed soon after. By then I was so close to winning that I only needed to settle few inland cities and culture bomb them to win. It was even I slight overkill, since I got over 27% of land in the end and I still had one Great Artist to use. Oh well, better focus next time. :)


The Development of the World:

Spoiler :
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The Ottoman Empire and vassals:

Spoiler :
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Other pics:

Spoiler :
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You can post more pictures and stuff here. Domination games usually take a long time to finish and not everyone of us has the chance to finish a game with every civilization. So why not share more of your game with us? :)

Sure. I only have the victory save left, but here are screenshots of my empire:

Spoiler :


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My core city setup. Normally I would probably have gone Athens+Byzantion for my first two cities, but I figured I could use every advantage I could get.

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I only conquered Carthage when the Moors had flipped the rest of their lands, so I didn't have to deal with the flip myself. I rushed Egypt with my starting troops.

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The mess that is Persia, my newest conquest. If I wasn't scrambling for the final 2%, I would probably have whittled Iran down unit by unit before getting their capitulation, rather than taking a whole bunch of cities and capitulating the remnant.

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As I mentioned, the strong Moors made for a weak Spain with two cities when I capitulated them. The rest of the Moorish cities were taken by France. I considered attacking France many times, but there were always too many easier pickings around.

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My American city placement (there's also a terrible Alaskan city for the final 2%). Britain is my vassal.

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The Spanish colonies, handily helping push up my land %.
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Good old Durban. I would probably have vassalised the Netherlands at some point if they weren't too thinly spread, making killing enough units to capitulate them a pain.

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Ethiopia, my fourth vassal.

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East Australia is mine either directly or indirectly, while Willem shows love to west Australia.

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My very first vassal, acquired when they had only four cities. They were actually bigger than me, and while Peter was always very friendly and cooperative, Catherine began cancelling my demanded resources as soon as she got the throne. Fortunately she never cancelled the capitulation, but near the end I felt as if that could happen at any moment.

 
My experience is that you need a strong army. Good relation also helps. And if they feel threatened by another civ you get better chance to vassalize them.
 
My experience is that you need a strong army. Good relation also helps. And if they feel threatened by another civ you get better chance to vassalize them.

Peace vassaling is pretty much almost disabled now in the SVN.
The only way to get vassal offers is if they're being attacked or forcing them to capitulate now.
 
Unless the mechanics were changed, I hope people realized it's not the fact of being in a war that forces them to accept peacevassaling, it's losing so much powers that the potential vassal has gone under the average power of the world.

I could go to further scrutinization, but don't know the actual interest for it.
 
Despite all the intricacies (one latest I've learnt being the number of bordering war allies help in capitulating a common enemy),

this is the one I'm talking about:

Code:
if (iVassalPower > iAveragePower || 3 * iVassalPower > 2 * iMasterPower)
		{
			return DENIAL_POWER_US;
		}

If the vassals have more power than the Average, then it says "We're fine on our own!"

Now how the averagePower calculated?

This:

Code:
int iAveragePower = iTotalPower / std::max(1, GC.getGameINLINE().countCivTeamsAlive());

There are slight modifiers according to several situations, but that line is a good rule of thumb. It rarely fails me.
 
I would be extremely interested in finding out the turns that each civ's domination took. Could somebody provide an easy way to calculate this?
 
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