DocT2 - Ghandi goes Sid

I have to look into this in the morning, the "whinger" The daughter wants the can.
 
The blues look like a back settle location. I would press forward first and throw down a tighter set of builds on the rivers. Rivers are our friends. If we get 6 cities down along the rivers, then just build horses and pults, I like our chances.
 
Good point doc. On that note, I would make the next city on the Dark Blue. Then i would go for the rivers. sorry for the mental oversight, I guess that is why SG games are much better than solo games.
Goz, what does the can signify? In my neck of the woods the can means the toilet. I would find it quite humorous if your civ3 machine is accessible from the bathroom, but I would do that to my machine if I could.
 
:lol: With can I meant computer.

I won't be able to play for a few hrs, so I made my own dotmap, so you have something to trash while I'm away :) It looks a bit tight, but we have to get as many towns as possible and placement won't be an issue before long. That's when the AI settled every corner of the continent. :)
 
@gozpel: We need a good 1st ring, tight spacing is fine outside it. My red dot is the best spot visible so far. A fishing town in the capitals 20 will increase corruption for better cities. My light blue dot will have Whales and Fishes, but one city ther is enough. Your spot S and SE has overlap with England, a :nono: for me.
IMHO right now the question is red dot (my preference, and one more Settler before the Granary), or one of the blue. We'll need another dor map once we know about the N.
 
Ok, red dot and then another settler for light blue before granary.

The 2 dots N and NE should also be priority for nexy player, they can shar the second wheat. The 2 S dots was just to make it pretty, we don't want Lizzy to feel crowded.

I will play this almost right away, I just came through the door after a long day.
 
Pre-turn - Move the settler to the suggested red dot. Swap the granary to another settler, which will grab the coastal spot.

A couple of observations: England and the Dutch already have half a dozen cities each.
We have no luxes in sight, not good. Well, except the incense that England already took.

2950bc - One of the roaming warriors are sent north, the other to check out English territory.

2800bc - Bombay founded -> warrior.

Delhi pop 5 and settler next turn. By the growth-rate, we might think of building more settlers before a granary? Luxes 30% for a turn.

Our neighbours are adding new techs every now and again, they are up 5 on us now, but not Writing yet.

2750bc - Delhi settler -> granary, send the settler to the coast.

Our warrior near England walks in the path of a settler pair, just to do what the AI always seem to do to me :)

2710bc - Our warrior up north finds two wheats, but it's a bit away and we won't have any settler for some turns.

2670bc - One of my major hate-thingies in Civ strikes and we lose pop by disease in Delhi.

Madras founded -> curragh.

2630bc - Delhi lose another pop, but grows IT and is still on 2 pop.

Warrior spots green borders up north.

2590bc - Bombay warrior -> worker. (Can be changed if that is preferred)

We meet Persia, they've got the same techs as the others. 2 workers for sale, but we can't waste money on that in this game.

2550bc - England is building the Oracle.

That's all. No, I reload the last turn and rename the warrior up north to Bubba, just because I want a Bubba in most games :)

Nothing changed in diplo-status, they're all up 5 techs: BW, WC, Wheel, Masonry and Mysticism.

We have 96g and are making 7gpt atm.

DocSid2550bc.jpg
 
Got it.

Try a revised dotmap before playing.
 
We are 20 turns from writing. I know this is dangerous, but should we consider a gpt only purchase of a tech. That way, when writing comes in, we have our full income and a tech?
It may be woth a shot, or at least some discussion.
 
No luxes :(

Delhi hit by disease - for me, that is the main reason for a Granary; aside from that, it'll grow fast enough for the Settlers...

I prefer to have specialized cities; here, I think Delhi should build NOTHING but Settlers/ Workers for a long time. Bombay should get a Temple (whip?) ASAP, to pull in the second Rice, then Barracks and pump out units - I hate regular Warriors. And Madras obviously Curraghs and the odd Worker.
The problem is, I cannot find a good spot for a GLib prebuild so far...maybe the non-BG 3 N of Bombay? Or is that too corrupted already?

Bede, would you mind posting a map after revealing a bit more from the N (guess you'll move the Warrior W anyway)?
 
@Doc, working on it tonight.
 
Well, here it is

Not much progress made what with epidemics at Delhi. Dutch built Pyramids and hold monopoly on Writing. We can't even get close to cost for it (~100g short). No new contacts. English settlers boogied right through our lands and poached land in the east and probably in the north. Persians are squeezing us from the north. Our economy is healthy ~170 in the bank and +8gpt. Again would be higher but for disease problems. If we can get to +10 or 12 we can probably swing a deal for Writing @2nd or 3rd.

0-2550
We need more local knowledge. Warrior from Delhi heads NW. Forces increase in luxury tax but it's only 1gpt.

English warrior and settler leave Canterbury for the east.

1-2510
Shadowing the English

2-2470
Another English pair comes out of the fog straight at Delhi. The pair heading east turns north straight for Bombay.

3-2430
Exploring some more. We now have a complete picture of the near north and northwest.

4-2390
Another English pair comes out of the fog.

Re-garrison Delhi in face of advancing English.

5-2350
Watch the English march straight across our lands.

6-2310
Curragh finishes and set sail south. Second curragh ordered. Dutch have writing, but no one else does. We can't even get close (~440g is base) Our whole economy is 20g short.

7-2270
Continue to explore.English settlers turn due north, leaving the east open. Warrior from Bombay heads east to investigate. Warrior in north continues north.

Disease strikes Delhi, again.

8-2230
Persians are getting closer with Sardis. English head to coast NW of Delhi

Delhi finishes granary and disease strikes again

Durch finish the Pyramids. English cascade to Oracle.

9-2190
Dutch still hold monopoly on Writing. Because of epidemics at Delhi we are even farther away. English did build a town to the east on the coast claiming some furs. Southbound curragh finds an island or a peninsula to the SW.

10-2150BC
It's an island SW of Hastings.

A picture of our little corner and two settlement suggestions.

docdot2150.jpg
 
Oh well, looks like gozpel's and my dislike for FPs weren't unreasonable :(

Your dotmap:
IMHO the W one could be moved 1 NW to the coast. The other one is fine, the flip risk shouldn't be too high. On the other hand, I cannot imagine someone else will claim that spot, so better settle farer away. Maybe even settle on the Gems, if England doesn't plop down a city there (it's only distance 3 to a Persian city, too close for the AI during REXing).
If we buy Writing, me thinks we should forget about the Philo gambit - we can never research it fast enough, with 3 cities; and only Bombay would somehow qualify for a prebuild, and we definitely cannot afford that.

Over to SesnOfWthr.
 
I like a city on the Hill by Bombay on the river. It might be useful, as it looks like the crossroads to the Persians and English. That way it can hold our forces and then be a nice defensive position as well.
 
I would take a gander at the Techs after Writing comes in. I wouldn't write off Philo yet.
If Philo is in, I would do a min run at Lit. If philo is not in, I would still try a max run at it.
 
You do realize that tech costs are about twice the Deity costs? On Deity, I'd agree. On Sid, I cannot imagine we get it faster than about 40 turn. Nevertheless, completely agree with checking the tech situation first. I just wanted to assure the next player doesn't pick a tech without discussion.
 
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