DS2 1635ad 10 turns
preturn
Sold genetics to Russia and babylon
Russia gave Stealth, Advanced Flight, WM, 120gpt, 4070gp
Babylon gave 140gpt, 2750gp
Went to france and dropped embargo against Greece, renogotiated silks/Rubber trade.
Was able to drop the 65gpt for a straight trade.
Increased the treasury to 11955 +773gpt
Airdropped reinforcements to Lonidum. Mostly Elite Modern armor
(I)Egypt, Aztecs at peace with Zulu's now. Smart weapons done, starting on
Integrated Defense in 6 turns.
(1)1640ad
Traded Incense for RoP with Greece & Babylon to make the war efforts against Rome easier. All Romans cities except Pompeii where captured this turn, west of the mountain divide. Reinforced the roman front with 15 armor.
(2)1645ad
Pompeii has fallen. Reinforcing the roman front and setting up for a southern flank through egyptian territory. 3 turns and Rome should fall. Diverting some Tanks for a diversionary assault on Artaxata. Should be able to seize it with minimal losses.
(I)Rome and Japan sign peace treaty.
(I)French start longevity
(3)1650ad
Artaxata fell against 2 modern armor... Rome is broken. There core cities have little to no roads/rail at all. It will take a few extra turns to mop them up but it should be a cake walk.
(I)Japan declared war on the French, Russia and Greece sign peace treaty, China and Egypt sign a peace treaty, Babylon and China sign a MA against Greece.( babylon is destroying Egypt, they should be our next target if there still around )
(4)1655ad
Rome should fall next turn, as well as 2 others.
(I)Greece and Japan at peace, Aztecs renegotiate peace treaty with us.
First Tatical Nuke finished, Will load it onto our first Nuclear sub that is waiting near Berlin.
(5)1660ad
Rome captured, Lutetia(rome's gems 5 total, 3 within city limits)
Rome has 4 cities left now. I have forces waiting outside of 3 of them. Dispatching the nuclear sub to the ocean off our west coast.
Sold gems to china for 32gpt
Sold gems to Japan for 53gpt
Bought 2 workers from greece for 56gp ( maybe not the best deal, but hey we got money to burn. With these new trades we are at +1269gpt )
Sold Laser to Russia for WM, 110gpt, 1540gp, worker
Sold Laser to Babylon fo 109gpt, 1960gp, WM
Finially got around to airdropping workers over to former Rome, was waiting till they had no chance of countering.
Treasury 15749 +1488gpt 5.3.2
(I)Zulu's and Rome make peace, Massive WLTC days..
(6)1665ad
Rome is reduced to 1 city. It should fall in 2 to 3 turns. Having to reinforce and rest my forward forces. Intergrated Defense in 1 turn. Bought another worker from egypt this time for our WM.
Sold Laser to China for 94gpt, 108gp, WM
Sold Smart Weapons to Russia for 170gpt, 230gp, WM
Rushed several Libraries in former Roman cities.
Zulu's are furious at us. They will probably try and attack New Frankfurt soon. Too bad i have a squadron of bombers and a divison or 2 of modern armor in that city
(I)Intergrated Defense completed, Robotics in 4 turns. Set Lezpig to Strategic Defense wonder, will complete in 5 turns.
(7)1670ad
Rome has been cleansed from this place. Setting up 5 more cities in former roman territory. Reinforced New Frankfurt some more. Started finishing infrastructure in the main core cities.
(I)Babylon and Zulu's MA against France, France and Greece sign peace treaty, Zulu's and Greece sign peace treaty, Arbela completed Iron Works
(8)1675ad
New Munich,New Heidelburg,New Nuremberg Founded
Sold Smart Weapons to Babylon for WM, 1450gp, 173gpt
Sold Laser to Greece for 68gpt, 470gp, TM
19555gp in treasury 468gpt 2.6.2 { we are getting over 1200gpt from other civs atm }
(I)Russia and egypt signed a peace treaty
(9)1680ad
Cologne Formed, We lost one source of Uranium to a random move. We still have 2 sources left.
(10)1685ad
New Hannover founded
Sold spices to Greece for 33gpt
Sold wines to Babylon for 55gpt
Sold spices to Egypt for 10gpt
Sold Intergrated Defense to Babylon for WM, 500gpt, 1150gp
Robotics in 1 turn, Strategic Defense wonder will finish in 1 turn. I almost finished hooking up Rails to all the Roman cities. Only 2 cities left, Hispalis and Syracuse. Most of the core cities are now back on infrastructure. Those that are producing Stealth bombers, Mech infantry and Jet fighters have nothing left to build until Manufacturing plant becomes available, which will be next turn. I would keep the buildup to Frankfurt going. Keep shipping over Stealth bombers and mech/modern armor. Might as well use "plant spy" to trigger that war. I would leave the other super island alone until those cities come online. Most of the civ's over there won't bother us to much as i have RoP with most of them cept Russia ( there being complete butt's about everything toward us ). In about 5 turns or so we should start loosing some gpt from some of the civ's. Though the bulk of the gpt deals won't expire for quite awhile. Also i didn't get around to it, but there is a dye outside Londinium which still needs to be hooked up. The furs next to Hispalis can be hooked up in about 4 turns.
You might want to send a settler north of londinium to grab the fish/whale/dye combo before one of the AI's plobs a settler down there. We still have 3 gems outside of Lutetia that need to be hooked up. The last nuclear sub i built is fortified outside of Nurnberg, Berlin will finish the tatical nuke it needs in 5 turns. Well that's everything i can think of atm.
Have fun
P.S. quick check with Mapstat 4203 tiles till domination, Apollo says we will never achieve a culture victory.
http://www.civfanatics.net/uploads/DS2-1685AD.zip