pre-turn:
Heidelberg: colonist->laborer (can't hold size 4, so the colonist can't be build)
Odessa: äquaduct->major port (see post above)
New Hannover: Wealth->Harbor
Hovd: äquaduct->Harbor (with the loose of shields)
Northern Coast: colonist->Laborer
Bremen: Adventurer-> Sewer
Thingy: Barracks
New Königsberg: Laborer->Major port
Southern crab: Courthouse->major port
New Frankfurt: Courthouse->Barracks
New Köln: Wealth->Monument.
Minsk: Wealth->Port
Tabriz: forge->Port
IBT:
commando forces a cavalery to retreat. A jeep finished it.
a jeep attacked Gomo (what a range. That was really dangerous.)
lots of bombing
Berlin: army->university
Carthage: Adven->adven
Hovd: Harbor->port
turn1:
husar killed commando
New Bremen found, a worker sacrificed
killed several sioux units
Horse Hoodoo changed to Hardy
IBT:
bombarding of the tibetian.
now the tibetian take the gloves off: 13 amors stand adjacent to new bremen.
Forge->Hardy
Kiev: Colonist->?
Hamburg

F->Cav
Darhan: Adven->PF
Königsberg: Smith->university
München: beduin->cav
Leptis: adven->shrine
7th seal: laborer->harbor
Regensburg: Adven->adven
turn2:
You have neglect our tax. Even with Smith we make -44 gpt at 40% tax.
Switched several cities to tax buildings.
a fired any artillery on the armor. ->Nearly all down on 6HP.
A adventurer is doing a job with no return and pillaged the road between Zandra and New Bremen. That will stop the armor-support.
The cav army killed a tank, but looses 18 HP against another one and dies.
Build a new army (2 cav+elite husar) killed a tank and retreat to new frankfurt. So it won't defend in New Bremen.
Build another PF-army for defense in New Bremen.
IBT:
That will be hard!
a lot of bombarding by airships
our road-cutting harakiri is killed
The tanks don't attack! But the next problem appears with the sioux-stack.
Berlin: uni->army (4R)
Carthage: adven->PF
Tatu: Harbor->port
Almarikh: Barracks->adven
New Bremen: Baracks->Harbor
Odessa: Major Port->adven
München: Library->cav
Bremen: toll-house->Bazaar
Brandenburg: Adven->PF
turn3:
again artillery all around new bremen. Armor down on 3HP, killed some sioux units.
IBT:
bombing. Troup movement around New Bremen.
Refrigiration->Realpolitik
Pentagon produces army
Leipzig: Army->Cav
Utica: Army->Cav + Royal guard
Königsberg: Uni->Theory of evolution.
Bonn: Cav->Cav
Dortmund: PF->PF
turn4:
arti-alarm, tanks are down on 1 or 2HP. 2 FP-army take out 2 tanks + 2 sioux adven, 2 Lethernecks, a husar and a dragoon take out another 4 armor.
another adven-army wants to pillage, but a tank-line forces him to move back to jungle. Hope it will survive.
try to plant a spy at the sioux without success.
IBT:
airship-bombing. no attacks.
Leptis: shrine->port
Salzburg: PF->cav
Hannover: market->townclock
Thingy: barracks->adven
Brandenburg riots: ->shrine
turn5:
Artillery on armor (all down on 1HP). PF-Army (2x), Husar, Letherneck and Dragoon take all out of the game.
Husar killed flak.

It stood in front of our city. Unguarded and of course useless.
We get another leader from a Husar
IBT:
again bombarding airships, a jeep killed a husar.
Utica: cav->bazaar
Frankfurt: guild hall->arti
München: Cav->national monument (rushed)
Turn6:
found new bonn (I don't know what to do with the colonist else).
IBT:
A commado killed a cav-army. I hate them.
Berlin: army->army
Carthage: PF->cav
Leipzig: cav->cav
Utica: Bazaar->art
Hamburg: Bazaar->art
New Hamburg: courthouse->adven.
München: national monument->art
Nürnberg: cav->cav
Stuttgart: adv->shrine
Brandenburg: shrine->arena
New Königsberg: major port->wealth
New Nürnberg: Forge->baracks
New Köln: Monument->wealth
turn7:
killed commando, but the next is near. Killed some sioux.
plant a spy at the aztecs.
IBT:
bombing at new frankfurt and New bremen,
again commando strikes a unit, a jeep
jeep nearly killed a PF in New Frankfurt
The sioux took the chance killed a husar, which was guarded by the
Almarikh riots->shrine
New Berlin: adven->Granary. (I started chopping the jungle, so it can grow in tzhe future faster.)
Leptis: port->arena
7th seal: Harbor->port
Northern coast: Laborer->harbor
Köln: PF->arti
Kiel: arti->shrine
Tibet is building UN in Oslo
turn8
killed commando and jeep,
sacrificed several worker in New Frankfurt for expansion.
IBT:
Baracks are destroyed in New Bremen.
Commando killed a cannon.
Realpolitik->screw prop
Utica: Arti->uni
Freiburg: adven->adven
Heidelberg: Arti->wiseman
Hannover: Townclock->cav
Bremen: Bazaar->cav
Dortmund: PF->Cav
1000smells: wiseman->winter palace (will take 28 turns, so you can change)
turn9:
hurried Baracks in New Bremen and New Frankfurt.
savely steal the tibetian map.
Royal guard tried an amphibic attack against an 3HP commado and looses.
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I tried to ship an artillery, but can't load it. Can they only lifted? Or is it a prob with my configuration? That was really annoying. I wanted to prepare an offense on Sikkim and build a new city at the horses, but without artillery thats impossible. I think about 20 armors will appear when settling there. I only could kill the 13 amors without big losses, because they didn't move.
For the next player:
I started the summer palace in 1000 smells. Perhaps it should be changed. You decide. I would rush it later with a leader, but the last one was needed for the national monument.
The commanders are really annoying since they can choose which unit is attacked in a stack. Our offensive armies aren't save, when they are injured (what can be caused of airships). Because of that I moved them back into the cities and guard the Worker only with adventurer. They will lost.
The adventurer-army must pillage the oil-ressource of the sioux and then move to Oslo to pillage the land and the oil in this region.
Perhaps the Theory of evolution should be changed to get the more cheaper techs later.
Don't forget to build tax-buildings in between. Actually we can research at 50% science without deficit.