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Armass/Optical
Edit: Map:
Government: High Council (much like the Roman Senate but more primitive)
Religion: Animism
Age: Bronze
Stability: Stable
Economy: Barter economy based on the region's farming culture. Markets occur every nine days (a cycle of nine days - 'issi' - is the basis of Armassi life) where people trade their excess produce for produce they need.
Projects: None as yet.
Information: Hunter-gatherers settled here to fish and farm; one group on the Arabian Peninsula and the other in Hormuz. The two groups found each other across the straits; their two towns of Fas (on the peninsula) and Armas (on the mainland) quickly saw the wisdom of working together. Now the relatively successful small polity looks toward outside of its borders. The concept of power has entered the world and the Armassi are eager to have it.
Unique unit:
Harpoonists use their boat-loaded weapons to catch fish. The Armassi have perfected the technique - it might come in useful against any enemies they encounter.