Expansion: Water creatures

I'll sign on to the OP. I would say, however, that aquatic civs should be allowed. I agree with essentially everything you're saying about aquatic civilizations developing in the real world, but this isn't the real world. For the sake of fun and variety, as well as to avoid making the aquatic path an inherently inferior option, I would say it would be good to allow it.

I list a few other things here, that I think would also be good for the game on top of what you've already mentioned. Briefly, different nests, social structures, and environmental factors are the key things that I think should go into making a better game in the future.
 
Do you think that the Cell/Tidepool environment can be made more diverse?

Maybe there could be room for rocks and other fixed obstacles?
 
Back
Top Bottom