xienwolf
Deity
Remeber that you are looking to cripple high food tiles. Since there really aren't any high commerce plots to speak of, and most of the research comes straight from the palace.
I know that the rate of hell terrain spread, (as well as where it CAN spread) are dependant on ACShould the demon spawn rate in hell terrain be adjusted by the AC? (Is it already and I'm not noticing?)
I summoned the Infernals around turn 250 in my last game when the AC was in the 25-30 range, and the spawned demons practically eliminated two civs by themselves.
My reasoning behind this is that early in the game, the AC is likely lower, preventing civs from being crippled. It also makes sense logically -> the closer to Armageddon, the more demons.
The same happened in my games as well. Clan had only one city and it was size three, so making that much money should be pretty impossible. Especially while simultaneously keeping up with my Gold Mines and cottages -fueled four cities 90% research rate.I noticed the archer issue too, actually. Playing against the elohim recently, one turn they had 9 warriors in the city. Next turn they were all 9 archers.
Getting 600 gold together in the early stages of the game is near impossible. is the AI getting free upgrades or somesuch ?
And archers are pretty expensive at 60, the AI seems capable of building them oddly quickly.
Aye. I just wish that they wouldn't demand so much as they have superior military early on...I was right about early tech trading helping the AI, wasn't I? I feel that was a great change overall.
I seem to recall that at least in vanilla BtS the AI gets discounts on upgrading units on higher difficulty levels.But there does seem to be something wrong with the archer situation. Perhaps some testing is needed. it seems like the AI is flat out cheating.
I don't - they need the building.Question: Do you have No building requirements enabled, or not ?