Vehem
Modmod Monkey
- Joined
- Nov 22, 2005
- Messages
- 3,219
Financial could have something to do with it, or simply the lost land civic (which is basically a GoN with additional commerce instead of health). Maibe tuning down lost land to 0.5 happiness per tile?
That'd be nice (was the original plan in fact) but <FeatureHappinessChange> only takes Integers.
I'm not sure what to do about the Horseback Riding tech, but it will be needed for lizard archer riders later on. Now for the disadvantage they get...remove the chariot option from them completely. This gives them a serious lack of firepower in this time frame, but is more true to how they would evolve in swamps, marsh, and jungle. Thoughts?
that they have right now. Agree with having no chariots. The mounted line isn't going to be a big focus of a lizard civ, I'd be happy with just a basilisk and then a basilisk rider at a later tech. Maybe we could combine their mounted and siee line? Basilisks with bombard etc? They ram the gates/walls down?
& +.5
per 1
from Trade Routes lets the new folks know what to expect a bit better
Thanks 