Fish Man
Emperor
- Joined
- Feb 20, 2010
- Messages
- 1,553
UPDATE: I have started a new game. If anyone wants to give me further advice step-by-step, go to https://forums.civfanatics.com/threads/nigerian-prince-help-walk-me-through-a-game.614854/
Good job with Oracle. I think 1000 BC is perfectly safe on prince and it did not slow down you too much, 5 cities by 1000 BC is ok.
City placement is horrible though. Kumbi Saleh should be 1N for 2 hammer central tile. Gao also 1N to have deer in the 2nd ring. Djenne MUST have pigs in the first ring, food almost always must be in the first ring unless the leader is creative. That city would be best placed 2E on a desert hill, with pigs and 4 riverside grasslands in the 1st ring that would be an excellent second city. I would probably settle Walata 1W so that pigs were in the 2nd ring but you will need it for another city anyway.
Stonehenge seems quite useless, but failgold would come in handy. Just put some hammers into it from time to time and let AI finish it. You need to expand. Your maintenance is very low so you can afford at least 5 more cities without currency. I think about 15 by 1 AD will be good.
I don't think iron working is a worthy next tech. First, you don't really need it. Second, AI's tend to tech it early. Aplhabet seems the most reasonable choice as it enables tech trading and makes currency cheaper. Other high priority techs are monarchy and calendar.
Stonehenge gives a free monument in all cities, also future built or captured ones -- until Astronomy is unlocked. It can actually be a good build on huge and slow maps, but on normal settings it's generally not worth it. Especially as early on you have so many important things to build. It's important to get a good start, and Stonehenge doesn't really give you that. Its best use is probably as a source of failgold (you get hammers invested into a wonder transformed to gold when an other AI builds the wonder). Not sure how long that would take on Prince, though.
We know that on Marathon with no restrictions (no offensive wars etc) it is possible to win Space before Common Era on any difficulty level. Since Noble AI is very slow to expand, it probably won't change much, particularly if you implement new peace vassaling techniques. Thats in normal Civ, I have no idea what is it like with K-Mod.
I don't see why one should not use conquering, slavery or vassals, anyway. After all, AI abuses all of the three.
You need to be more specific to get the answer, vague "what if one of the following..." is... too vague. Anyway, who would take their time to do the research? May be, if you suggest it as a BOTM game there will be some interest in it.