Cave of ancestors is amurites only and breeding pit calabim only.
That makes a lot more sense now, thanks.
Cave of ancestors is amurites only and breeding pit calabim only.
Missed your save game.Suddenly I seem unable to make the druids strength go up again. Here is a save game though with a 21 strength Druid. He is in the city of Acaia which is at the very northwest of my empire. Two eleven strength druids are in the city of Jubilii which is in the South East of my empire.
Suddenly I seem unable to make the druids strength go up again. Here is a save game though with a 21 strength Druid. He is in the city of Acaia which is at the very northwest of my empire. Two eleven strength druids are in the city of Jubilii which is in the South East of my empire.
Edit: So my internet is going crazy and it won't sit still long enough to upload a save game, I'll try again a bit latter.
I have found that the Druids keep rising steadily if strength, regardless of save games (I think).
Patch D:
Playing as the Doviello.
I'm getting a CtD at turn 178, no matter what happens. I've poked into the world builder and the only things that would be completed on the turn are in some Calabim cities.
I've reloaded a couple of turns prior to try to move my units around different ways, but to the same result, so it doesn't seem like something based on the random seed.
This was a standard game without any game options (didn't click 'customize' game). Map type either Tetonics or Continents.
I had annihilated 3 other civs.
This will be fixed in patch "e". Its being caused by an equipment in delayed death trying to process an action.
This will be fixed in patch "e". Its being caused by an equipment in delayed death trying to process an action.
Kael,
Could this be the problem with my game (see post 722)?
Thanks for any help,
Breunor
Something in patch "e" must have fixed it because I cant get it to crash.