Hi, thank you to Kael and the rest of the team for making this great mod!
My game keeps crashing at the end of turn 143 (this is a save from turn 141). I thought maybe it had to with building the Barnaxus hero unit (turn 143 was the first turn Barnaxus existed) and that it was related to his special power on golems, but when I cancelled his build I would still crash at the same point in time.
I'm guessing that it's a random world event that is causing the crash? I don't have it set to reset the random seed, so I don't know how to fix it.
Here is the save: http://www.box.net/shared/m2st7nerml
Here is the info when it crashes to Windows:
Problem signature:
Problem Event Name: APPCRASH
Application Name: Civ4BeyondSword.exe
Application Version: 3.1.9.0
Application Timestamp: 4a0c27e6
Fault Module Name: CvGameCoreDLL.dll
Fault Module Version: 0.0.0.0
Fault Module Timestamp: 4b6341aa
Exception Code: c0000005
Exception Offset: 0003c5e0
OS Version: 6.0.6001.2.1.0.768.3
Locale ID: 1033
Additional Information 1: 3164
Additional Information 2: f31c530d3d12785f4cca5eb2cbce0d8e
Additional Information 3: 011d
Additional Information 4: 01351879a445e41ad4df3ba5eb395c4d
Thanks for your help!
Here is a fixed file for turn 143. The bug had nothing to do with your builds. If you want to see what caused the bug, see the spoiler below.
Spoiler :
It is overwhelmingly likely that the bug was caused by The Clan casting 'For the Horde', especially since the game has Sheelba and not Jonas. Wiping out the Clan fixes the game. Leaving even 1 unit in a city casuses the crash.
Ok, that was the easy part. Now, to find the barbarian units that are causing it ....
It turns out the city of Domir has two warriors and 2 archers. I was able to fix the game by deleting one warrior.
Ok, that was the easy part. Now, to find the barbarian units that are causing it ....
It turns out the city of Domir has two warriors and 2 archers. I was able to fix the game by deleting one warrior.
Best wishes,
Breunor