chrisgatt7
Prince
- Joined
- Mar 26, 2013
- Messages
- 469
When a GDR attacks a encampment lmao
So the offshore windmills were said to be a different improvement unlocked by a different tech than the land Wind Farm (unlocked at Composites). So this must be a Future Era tech.
Um... we have offshore windmills today. But GDR is an Information Era unit?
So the offshore windmills were said to be a different improvement unlocked by a different tech than the land Wind Farm (unlocked at Composites). So this must be a Future Era tech.
Um... we have offshore windmills today. But GDR is an Information Era unit?
If the design goal was to have a domination player's "game breaker" then the GDR fits the bill.
I haven't seen any evidence of this. But in any case, they said that offshore windmills come with a later tech than the land ones. Then land ones comes late in Information era.I'm pretty sure they have the ability now to turn off things for their livestreams. They probably had the offshore wind farm turned off.
I haven't seen any evidence of this. But in any case, they said that offshore windmills come with a later tech than the land ones. Then land ones comes late in Information era.
Um... we have offshore windmills today. But GDR is an Information Era unit?
And I don't like their philosophy of a single unit winning the game for you. Be it Rock bands or GDR. What will be the science victory super unit? Matt Damon? And the religious victory super unit will be Morgan Freeman.Actually Morgan Freeman can also be diplomatic victory super unit since he played the President in a movie.
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Matt Damon and Morgan Freeman throwing lightning bolts at each other, as a rock band plays in the background
I think the GDR represents a refreshing escape from 1 UPT by concentrating so much power in a single unit, but it does seem a little too much lol. The tech does seem too early, I suppose the production cost is meant to hold them back.
Afaik, there are 4 non-UUs left, which is kinda baffling.Ah well - those purists.waited for this thread since the livestream...
GDR is supposed to be the finisher for dominators not done until then. Mob things up... Fine.
How many unknown units are left? The remainings are all UUs or not?
That's because most everybody has the mindset that new units=combat units, where this might not be the case.Afaik, there are 4 non-UUs left, which is kinda baffling.
So, as the other GDR thread was hit by the particle cannon, I'll re-post this here (because I would like this being discussed, if anybody has interest):
What I want now is a future-tech AT upgrade. A cyber-warfare unit that causes modern cavalry units and GDRs to loose 50% of their attack value (75% in the case of the GDR) by hacking their operating system as part of the attack.
And/or a future-tech MG upgrade with a range 2 attack and 7-tile-AOE (a regional EMP so to say) that causes all cavalry units and GDRs in range to loose all but 2 of their movement points (and the jump ability in case of the GDR) next turn.
Or any combination of both in a single unit. I am not picky.
With great power comes great ... need for powerful counters.