Here are some of the details of the map. I went back to the first game and dug up the details:
The one thing I am not sure about is if planes have extended moves. I didn't see it mentioned so I think they are the same.
The boat movement will matter less given that this is Pangea.
Note that the maximum distance that you can Airlift units may enter this game. That has confused me in the past.
1) Tech Rate to 650. (for all map sizes)
2) OCN is at 28. (for all map sizes)
3) Changed scenario properties to allow all 31 civs.
4) Changed size of huge map to 250X250.
5) Naval movement changes
Unit:
Curragh - 2 - 2 no change
Galley - 3 - 3 no change
Dromon - 3 - 3 no change
Carrack - 4 - 5 (+1)
Caravel - 4 - 5 (+1)
Galleon - 4 - 5 (+1)
Frigate - 5 - 6 (+1)
Man-O-War - 5 - 6 (+1)
Privateer - 5 - 7 (+2)
Ironclad - 3 - 5 (+2)
Destroyer - 8 - 9 (+1)
Cruiser - 6 - 7 (+1)
Battleship - 5 - 7 (+2)
Carrier - 7 - 7 no change
Transport - 6 - 7 (+1)
Submarine - 4 - 5 (+1)
Nuclear Sub - 5 - 7 (+2)
Aegis Cruiser - 7 - 9 (+2)
The one thing I am not sure about is if planes have extended moves. I didn't see it mentioned so I think they are the same.
The boat movement will matter less given that this is Pangea.
Note that the maximum distance that you can Airlift units may enter this game. That has confused me in the past.
1) Tech Rate to 650. (for all map sizes)
2) OCN is at 28. (for all map sizes)
3) Changed scenario properties to allow all 31 civs.
4) Changed size of huge map to 250X250.
5) Naval movement changes
Unit:
Curragh - 2 - 2 no change
Galley - 3 - 3 no change
Dromon - 3 - 3 no change
Carrack - 4 - 5 (+1)
Caravel - 4 - 5 (+1)
Galleon - 4 - 5 (+1)
Frigate - 5 - 6 (+1)
Man-O-War - 5 - 6 (+1)
Privateer - 5 - 7 (+2)
Ironclad - 3 - 5 (+2)
Destroyer - 8 - 9 (+1)
Cruiser - 6 - 7 (+1)
Battleship - 5 - 7 (+2)
Carrier - 7 - 7 no change
Transport - 6 - 7 (+1)
Submarine - 4 - 5 (+1)
Nuclear Sub - 5 - 7 (+2)
Aegis Cruiser - 7 - 9 (+2)