Gr8 Team B The Pheonix Rising

Ok. Have fun with the stuff KB left you. :)

I *know* this game isn't in the bag yet, given our research and infrastructure deficit, but it is nice to actually have a high city count on deity for a change. :) Really, though, I have no opinion on variants. What is "silent"?
 
Silent is no initiating diplomacy. Some play you can haggle if AI initiates, some say you must say toodle-oo instantly, some play you can either reject or accept their offer.

An extremely fun variant, is where you cannot attack until modern armor. Maybe a good variant would be we must make peace and be a builder until the MA, then we must conquer the world.

I vote for that variant. Makes a very interesting game, as building is fun as well as are modern toys.
 
I've been having a streak of good AW starts -- I just started one on Monarch (continents) for a solo game, and it's also very nice. If it were Pangaea, I'd offer you the seed.
 
As Germany, you'd better wait till panzer rather than modern armor ... Is there France or Russia in your game? England, certainly ...
 
If we went for a combo of the Silent and Modern Invasion variants, we could move the war requirement back to Panzers. If we go silent after we finish messing around with England, I gurantee we'll have a nearly completely modern world to go against once we finally reach our mighty Panzers. Could be fun....I'd imagine we might have a Space Race or two to crash ;)

If nothing else though, I like the Modern Invasion variant. It could become a Nuclear playground, but thats half the fun :lol:
 
I honestly don't know if I have the time to devote to a large-world modern war against superior opponents. I could play up until then, I suppose.

Edit @ Own -- unless you add in Silent as well, we'll be better off going all-cash for the forseeable future. We have zero infrastructure, and it's a lot faster to build just markets and banks than markets, libraries and universities.
 
Actually, with cheap libraries and unis, getting all the buildings in place to research shouldn't be that painful. Heck, a university costs us just as much as a market. I'd be wary of pumping all our cash into the AI to catch up. We're not that far behind....feeding them lots of gpt can actually increase our problems, unless of course a 2fer is available. In one of the LK games we explored this and found that self research on Deity is a pretty good deal if you have a decent area to work with.

I think the only real way that silent speeds things up is the lack of diplomacy. You can just burn through your turns worrying only about the empire and keeping it optimized, rather than juggling deals around.

As for the nukes...well, the only way I know of to prevent it from happening is to prevent them from having the resources they need. If they have them and you hurt them enough, they'll fire them off. Its really only a large nuisance unless they manage to wipe out your entire workforce. If we do just research to Panzers and go ballistic, we may be able to avoid them, but I wouldn't count on it. They have a way of showing up when you least want them to.
 
We really have no idea how far behind we are. We've only met three civs, and all of them have been at war with either us or each other since early days. The fact that nobody's completed the early middle ages wonders yet does seem to suggest that no one's past about the first third of the middle ages tech tree.

I guess if Own's building libraries, we'll be doing our own research. I was just trying to point out that a cash-economy is significantly cheaper in terms of infrastructure needed, and would therefore be easier to handle in a game where we are very behind on infrastructure in the first place. Empowering the AIs really isn't a factor, especially not in a large world with so many civs to trade with. You just purchase from the smaller, more backwards civs until you catch up, then start stealing.
 
If we buy techs we get a tech every 20 turns (we have to wait for our gpt to come back) and if we research, it could be shorter. Stealing is about 1/3 of the tech buying cost usually, but it also fails sometimes, and can start wars. OTOH Buying just feeds the AI research money. I think self research is the way to go, we can get a tech lead if done right.

I couldn't finish last night, but will this morning.
 
lurker's comment:
Another way is to prevent nukes prevent them from building Manhattans project. Intense enough warfare can prevent the AI from going for wonders - at least sometimes - I have had zero nuke games even though the AI was past the techs needed for the spaceship (they didn't build UN or Apollo either).
 
Ok, couldn't get myself to write a turnlog, but I've got a pic.

I captured two English cities, razed two. I researched Philo and CoL, and extorted republic and currency (currency required 2 gpt). I revolted, and left quite a mess for the next player to clean up (lots of disorder). We've got libs in every core city and most outer cities have libs. Core should build markets now.

FOR THE NEXT PLAYER- The flood plains southwest would make a nice little science farm. Also, we can trade England one of our excess luxuries for one of theirs, except it takes a little gpt to do that. Wanted to discuss doing this before doing something stupid.

Edit: Leha is up I think
 
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