Version 7 online.
I waited a lot to post this new update, so this new version compiles a great number of changes I made these last two months.
These include :
- aesthetic changes to Carthage and China
- gameplay reworks for England, China, Incas, Ottomans, Shoshones
- some tweaks for Byzantium and Persia / Iran
- some Barbarian tweaks (a bit more spawning on higher difficulties + no more embarked barbarians before every other civ)
- the faith ruin changing to post-pantheon (to keep Stonehenge relevant), but with important yield buff
- some minor policy name changes (still WIP)
- a general reduction in city strength (-25%) and health (-40%) => still WIP
- tech cost rework post-medieval (taken from Vern's suggestions as a mean to test things)
- a massive rework for warfare, especially during the early game (including 4 new units and 2 new buildings)
As always, don't forget that almost all the things in the mod are modular, meaning you can remove files easily without them breaking the mod. If you have any problem, don't hesitate to ask for my help.
P.S. : Because of the size of the warfare changes, most notably, the general post will be a bit longer to update. Sorry for that. Don't hesitate to try it out, and give me your honest opinion about it.