How is your EU3 Game going?

Yep, they were down to Vlaanderen, Ghent, Antwerpen, Namur, Bourgogne and Siena (they were the Emperor) by this point, and they were at war.

Problem was, they were also in France's SoI, hence why I really, really didn't want to declare war. Only later, of course, did I think of declaring on a Prot or Refomed HRE member :wallbash: - but it worked out well since I got Ghent as well for 0 infamy :)
 
I think it depends on how long it takes to conquer the Ottomans and the world situation as to whether it's smooth sailing after them. In my Athens game, by the time I'd conquered the Ottomans, the Hordes were long gone, and the Mamluks were not a challenge. That game was unusual in that the Ottomans were quite successful, so conquering them took a very long time. But, once they were gone, life was easy street... and I didn't finish the game. Left it in 1723 as Master of Greece, Anatolia, and the Eastern Mediterranean. There was no one left to challenge me in the area, so that I could have recreated Alexander's empire was a foregone conclusion.

It's a suggestion on the beta-patch forum to remove the restriction on the limit of Monarch stats, atm unless you get an event you can only get heirs with 8 max at his stats...
In short, republics can get 9s, Monarchies can only get 8s.

I don't think it's so. I just checked, and Emperor Charles II de Bourgogne in my Burgundy game was 9 in Administration and 7 in Diplomacy and Military, and it was entirely a non-modded Divine Wind 5.1 game. I think I had at least one other monarch with 9 in at least one category.

Perhaps it's possible there was an "in the arms of the maid" event, I'd have to check. But the Bourgogne line was, in general, fantastic.

My current game... let's just say that Austria is a true nemesis. And that despite, and largely because of that, it's been quite a good game. Which could go many ways.
 
The worst wars for the Byzantines are in the late fifteenth and early sixteenth centuries, when you're big enough to border multiple serious rivals, but not big enough to easily kill all of them at the same time. After that, it's more or less smooth sailing, with most wars being micromanagement unless you deliberately let powerful enemies survive long enough to become legitimate threats.

In my HttT Byzantine game, the biggest problem was when I got on the Habsburg s*** list when I was still an Eastern-tech country. I had a couple terrible wars before I was able to Westernize properly.
 
In my HttT Byzantine game, the biggest problem was when I got on the Habsburg s*** list when I was still an Eastern-tech country. I had a couple terrible wars before I was able to Westernize properly.
To be entirely honest, I never really noticed the Habsburgs in particular getting all that uppity in the areas in which I tended to hang out before I westernized, and I always figured the lolstria hate was a bit overblown (trollhemia tended to dominate in my games). They'd never manage to consistently hang on to Hungary, and their Italian campaigns would invariably fizzle after getting a lodgement in Lombardy. At most they'd have a firm grip on northern Italy by the mid-sixteenth century.

But the principle is basically the same, sure: strong opponents in east and west before you're capable of fending them all off simultaneously, whatever route you need to take to fend them off (numerical superiority, teching up, etc.) will make trouble for you.
 
I think it also depends quite a bit on the lucky nations.
I hate this option, so I always turn it off. Once the Ottomans are defeated, you usually have enough money and manpower to have a relatively smooth road ahead - I never found the Mameluks to be any kind of threat, they are most of the time backward and subject to revolts and being pounded by Western powers wishing for a few expands, particularly italians kingdoms and Castille.

I'd say the biggest PIA is the Holy Roman Empire, because it has ungodly manpower, is quite decentralized, and make your life hell by being weirdly able to destabilize you (or force you to waste magistrate and public order to remove the provinces from it) by asking back territory constantly (which is a very badly implemented idea).
 
To be entirely honest, I never really noticed the Habsburgs in particular getting all that uppity in the areas in which I tended to hang out before I westernized, and I always figured the lolstria hate was a bit overblown (trollhemia tended to dominate in my games). They'd never manage to consistently hang on to Hungary, and their Italian campaigns would invariably fizzle after getting a lodgement in Lombardy. At most they'd have a firm grip on northern Italy by the mid-sixteenth century.

But the principle is basically the same, sure: strong opponents in east and west before you're capable of fending them all off simultaneously, whatever route you need to take to fend them off (numerical superiority, teching up, etc.) will make trouble for you.

In my game, if I remember, they took most of Hungary, Aquilia (sp?), Croatia, and started moving into the Balkans. Not to mention their grab-bag of German possessions. Since I was expanding throughout Greece and Albania, then moving further north, we ended up fighting constantly over Serbia and Bosnia. Could have been the particular assignment of lucky nations that game--I always pick the full random option.
 
Yeah, I always turn lucky nations off, and I usually stop at the Danube and frequently don't even think about Serbia until after Syria, Armenia, and southern Italy are well in hand.
 
New beta patch:

- Ottoman AI should no longer be crippled by the provincial system decision.
- All console commands now take lower case tags
- add_core effect now accepts country tags as argument
- Forming pentarchy now also removes the papal controller.
- National Focus and other local status in your own territory no longer boosts enemy colonization of your precious horde.
- Monarchs can now get to 9.
- AI can no longer stop a navy in the middle of a retreat.
- Reduced the force limits from level 5 and 6 buildings a bit.
- Fleets can now be forced to retreat back to port if low morale before the first 12 days of battle is up.

Duke of Britain should like that bolded one.
 
Now I'm annoyed that I've already formed the Pentarchy in my Byzantine game. Is it retroactive?
 
New 5.2 Beta Update:

Fixes since 19th of April


Code:
- The Timurids no longer start with cores on Erserum and Van in 1399.
- Golden Horde no longer has cores on Cherson, Kouban, Cherkassk, Kharkov, Zaporozhia & Crimea
- Fixed a calculation error in colony growth for nomad territory.
- Moving units can now be merged, and if they are all already moving, progress is set to the lowest one.
- AI is now more likely to cancel movement if its not ideal.
 
One of my biggest problems as Byzantium was the numerous declarations of war in the 17th century from a European Holy League of Spain, France, and Britain, who for some reason found it in their best interests to continually harass me, especially with large-scale naval conflicts and amphibious landings in Greece.

It came down to guerrilla tactics with my navy (which was smaller than their unified naval forces, albeit not by much) and a heroic stand by my Bulgarian Border Army in Macedonia against several large-scale amphibious landings. It didn't help that I was simultaneously fighting a massive war against a Mughal super-empire involving hundreds of thousands of men, both sides combined.
 
One of my biggest problems as Byzantium was the numerous declarations of war in the 17th century from a European Holy League of Spain, France, and Britain, who for some reason found it in their best interests to continually harass me, especially with large-scale naval conflicts and amphibious landings in Greece.

It came down to guerrilla tactics with my navy (which was smaller than their unified naval forces, albeit not by much) and a heroic stand by my Bulgarian Border Army in Macedonia against several large-scale amphibious landings. It didn't help that I was simultaneously fighting a massive war against a Mughal super-empire involving hundreds of thousands of men, both sides combined.

You got crusaded, brah. Seems like the moment those Mohammedans aren't at the gates the Catholics get all frisky and truculent against the one true faith.
 
New beta patch:

- Ottoman AI should no longer be crippled by the provincial system decision.
- All console commands now take lower case tags
- add_core effect now accepts country tags as argument
- Forming pentarchy now also removes the papal controller.
- National Focus and other local status in your own territory no longer boosts enemy colonization of your precious horde.
- Monarchs can now get to 9.
- AI can no longer stop a navy in the middle of a retreat.
- Reduced the force limits from level 5 and 6 buildings a bit.
- Fleets can now be forced to retreat back to port if low morale before the first 12 days of battle is up.

Duke of Britain should like that bolded one.

Sure i did, now we can get great monarchs like historically :D
 
So...DAO latest version on the newest patch and...Very Hard difficulty + historical lucky nations ; started 1418
eu39f.jpg

BWAHAHAHAAH, i just got him! Frederick the Great incoming! Now now, prepare yourself silly frenchies! :mwaha:

Oh well, i've got a new "Ottoman" Empire on this game :
eu38.jpg


And...le world map!
eu3mappru1662861.jpg

Russia will be formed around 1682, i've allied Muscowy and Sweden some time ago because both were doing well...

As for France, well, i can only be scared of that BBB, it is the most powerful country in the world and has a massive army of like what? 300.000? Even being the HRE isn't enough...
And to think that they were my allies until i got tired of them calling me into wars against HRE minors and started to "defend" them, oh well, big protestants are France, me and Sweden, catholics the UK, Castille and Austria (Austria is strong!)...
I must say, all these powers have been holding me back a lot, but it's a good thing, even in 1682 i still find challenge on the game...i like the strong blobs of doom, i really hope Muscowy attacks the Horde after forming Russia, i want them to be strong...
 
Good God, DoB. How the hell did you pull that heir off? :)
 
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