Wodan
Deity
Shouldn't Courtesans get double benefit from Scourge and be able to use it on non-clerics?
/just kidding.
//not really.
/just kidding.
//not really.
what about spells. It doesn't seem like the AI uses them much. Even with nonmagical units, they don't attack my cities in a concerted way, not like they do in vanilla Civ. Does the AI get confused by all the new units or terrain or somethiing?
I mean if your having trouble with poor ai strategy I'd reccomend moving up from Warlord.
Except that Rife Emperor = Vanilla Warlord.
Looking forward to the day when all the important reworks are in and work can be done on the AI.
it is true. I only play on Deity and all you need to do to rampage every civ on the map is to build up a stack of ten or so decently leveled units with one or two really high level units and a few catapults and summoners and one priest and you can sweep indomitably. AI doesn't really launch major assaults on my civ either. A few desultory attacks with 4 or 5 units sometimes. And AI never uses spells strategically. never hits you with damage spells and then attacks with assassins. Ai doesn't do things in any strategic order. Ai just amasses troops and expands without defending. Am I playing on the wrong map or something. I'm on WorldofErebus Small.
Does this mod have everything from fall further plus more?
Is there any relation between the Kahdi and the event I just got on my Amurite game, where a city wanted to do something by itself (don't remember what exactly), and you get choices on how to let it?
If I recall, it was something about spawning off on a civ by itself, like the Minister Koun event, but the last option was to have a building called 'Kahd's Project' in it, which drained resources.