INES II: Gone is the Old Guard

...and they're still cocky.

Look, we're two ASP away from E6. We will have the technology next turn. How about an NPT treaty, giving the DFI-NADTA the right to 20 nukes a nation, the EC 20 nukes a nation, and then we will completely forget that nukes exist anywhere in the world so the game can go on without them? In my opinion, nukes ruin everything.

Too bad you need X6 and not E6. You are 13 ASP away.

Still in the interest of salvaging this NES, I am for a BT where we all get slightly nuked, make peace and start over in 2020-2040.
 
Besides. We will just find your test sites, and invade. With hundreds of thousands of troops.

Or, one in which the EC conqours Asia, Oceania, Europe, while NADTA remains strong, fighting us in Africa, and South America, 1984 style.
 
As a note, the masses of troops in the Sahara are horribly vulnerable to an airstrike, but they're not completely starving because they've only been on the ground for at most a month. The Pakistanis have been on Sumatra for two years. Anyway...

***

2001-2006 Semi-Awards: Because It’s Great To Argue Endlessly About The Nuke Thing, But Other Parts of the Game Were Much More Fun

Federal Republic of Alaska/Lord Iggy
Iggy played possibly the most authentic of the US splinter states and arguably took Alaska to be the richest and most powerful among them. His nation’s slow transition from a military dictatorship to a prosperous democracy means that Alaska wins the Best US Splinter State award. Also, for sending troops all over the world to shore up DFI-NADTA defenses, Iggy’s Alaska wins the Most Good Nation award.

Cascadia/bestshot9
Clearly, bestshot9 gets the Most Successful Rebel Group award for his OLF, beating out all other competition by a mile. His Cougar was one of the more interesting world leaders. Bestshot9 also gets the Most Inventive Use of ASP award as well as the Most Irritating Use of ASP award. One of the lesser reasons why his economy bumped up a notch in 2006 was that I just couldn’t let him spend half points one more time.

Quebec/Shadowbound
Quebec gets the Most Evil DFI-NADTA State award, for sure. Lucien Bouchard and his wooden leg were interesting and megalomaniacal, and Shadowbound always took pains to state that his nation was not a democracy. Additionally, Shadowbound gets the Most Strategic Player award by a mile. Without him, the democrats probably wouldn’t have been able to organize much of a collective response to the Eastern Coalition. Also, Warfighters were the Best Design in the game. Simple but effective. And Shadowbound gets the Most Sarcastic Player award. Heh.

Theocratic State of Deseret/germanicus12
His role in the African Incident might seem to make any award I give him suspect, but from the beginning germanicus12’s Deseret had great tactics if not great strategy. In the Great North American War, he led his nation to defeat invasions from the American Federation, Venezuela, and ASEAN, and by the end of the game, he had the Most Efficient Navy on the face of the planet. Deseret also gets the Nation that Turned the Most Away from Its Roots award. Salt Lake could have easily been the seat of an authoritarian missionary empire, but germanicus12 toned down the religious aspect of Deseret and ran it like the closest thing this game had to a United States. As part of that, Deseret also gets the Most Influential North American Nation award, though it was a close run thing with Quebec.

The Confederate States/Anonymoose
First of all, the Confederate States gets the Most Unchanged Nation award. The Confederacy has the same economic strength as it did at the start of the game, as well as the same general geopolitical situation. Also, Xavier Suarez deserves the Best DFI-NADTA Leader award. He was interesting but not evil. One last award for Anonymoose is Most Consistently Early Orders. By letting me have an idea of what was going on in his country early the week, he helped improve the quality of all my updates.

Venezuela/Abaddon
Both player and country get the Most Manipulative award. They had their paws in stuff I still don’t want to mention for the sake of the game if it continues. More obvious, but equally important, is Venezuela’s Most Wealthy Nation award. It deserves the title for its economy stat, but also for several things most of you don’t know. Also, Venezuela gets the Most Mercantile Nation award, beating out even the Northern Collective, as well as the Most Influential South American Nation award. Last but not least, Abaddon gets the Most Fun to Read Orders award. He knows why.

Argentine Federation/Crezth
Argentina was no France. After so enjoying Crezth’s exploits in ABNW II, it was was amusing for me to see him relegated to the status of a bit player, outclassed even on his own continent. Still, for all its supposed irrelevance, Argentina was a dark horse. Maybe if Vert had sent more orders for Brazil, Crezth wouldn’t have had such an easy time of it, but by the end of 2006, Argentina had eaten most of its powerful northern neighbor and stood in a good global position, perhaps a position better than any other Eastern Coalition nation. Crezth also had some of the most fun sci-fi stuff that anyone came up with. So, Argentina gets the Best Scientific Development award.

South African Union/Haseri
Huh. South Africa really didn’t do much except give up Patagonia and launch a straightforward attack against Morocco, but the nation had interesting and peaceful long-term plans. The South African Union and Haseri get the Most Utopian award.

Empire of Morocco/TheLizardKing
From my perspective, TheLizardKing was one of the most fun players in the game. He gets the Best Newbie award easily, though the other new players in the game weren’t bad so much as less enthusiastic. Morocco also gets the Sole Nuclear Power award, whatever that means. Additionally, the Empire of Morocco was perhaps the Most Aggressive Nation in the game, starting off by launching an unprovoked attack against Nigeria and continuing with similar operations in Quebec and Iberia. Also, Morocco was the Most Influential African Nation commanding devotion both from Khartoum and Dar es Salaam. One last prize goes to his Marines, which get the Most Copied Design award, and gave the Warfighters a run for their money as being the best design overall. Also, TLK gets the Most Efficient Air Force award. His destruction of Nigerian planes on the ground came to be a well emulated tactic, and it helped decisively win TLK’s early war.

Tunisian Arab Jamahiriya/Adrogans
The TAJ was a solid nation, another dark horse country like Argentina that amassed a lot of power without getting on too many radar screens. Morocco stole continental hegemony out from under Gaddafi, but the TAJ still defeated the wealthy Mesopotamian Union in war and snatched a vassal state from the Arabian Umma’s grasp. Adrogans gets his nation the Most Good Eastern Coalition Nation award for his handling of the Islamic expulsion from the Constantinople Federation, as well as for a few other things too secret to mention. He also gets the Most Reliable Player award for consistently early orders and stories. Adrogans was a very fun player for me to have in the game.

Iberia/Milarqui
Milarqui’s interest in the World Cup while most other players were aiming for war was almost enough to get his nation the Most Good award, but alas he didn’t quite make the cut. Still Iberia gets the Most In Depth Alternate History award for the stuff Milarqui pulled together early in the game.

Socialist Republic of France/Kozmos
Alas, France had some troubles at the game that were not Kozmos’ fault; had he been Argentina he probably would have advanced against Brazil even faster than Crezth had. Still, for his part in dismantling the Central European Union and greatly damaging Iberia in invasion, Kozmos gets his SRF the Most Influential European Nation award. Also, he gets the Best Orders award. What he wrote was succinct, intelligent, inventive, and had visual aids. Given enough time, he might have methodically demolished you all.

People’s Republic of Europe/conehead234
Solid and consistent except for not sending orders the last turn, when he was invaded by Poland, conehead234 built his nation into an economic powerhouse that had a lot more potential than it let on. The PRE was richer than FEAR at one point; it could have swung its weight around. The People’s Republic of Europe gets the Most Underrated Nation award.

Freedom Fighters of Italinia/Omega124
This group was essentially dead at the end of 2005, but Omega124 refused to give up, still referred to himself as Italy, and actually got himself a patron before all was said and done. He gets the Most Rebellious Player award, which might not seem like much, but such a title was the only NES award I ever received, and it came from das to boot. I hope Omega124 takes great care with his honor. Or something. :mischief:

Earth Liberation Special Projects Group/TerrisH
TerrisH easily surrendered the Central European Union to the Comintern so he could create his ‘communist company,’ which certainly wins it the Most Unique Entity award. Also, TerrisH gets the Best Backstaber award for leaking the Comintern massive amounts of Chicago Pact information. Crezth also betrayed the Chicago Pact, but he wasn’t quite so brazen.

People’s Republic of China/Oceanic Confederation/Poland/bestrfcplayer
Before World War III broke out, bestrfcplayer was the player that that kept the ball rolling. He didn’t cause World War III, that’s for sure, but he was responsible for the Great East Asian War, the dismantlement of the Oceanic Confederation, and the swift occupation of Poland while almost all of its troops were off campaigning. So, he gets the Most Exciting Player award. He also gets the Most Improved Player award, or the N00b to Newb award, as Abaddon put it. I do not kid. His orders slowly got better from the first turn to the sixth, and Poland actually would have ended 2006 in quite decent shape if the Hellene Imperium hadn’t invaded.

Northern Collective/Commando_34
Things happened around the Northern Collective. Things did not happen to the Northern Collective. Commando_34 did play up the mercantile aspect of his nation somewhat, but he mostly just led his country to be the Most Isolationist Nation in the game, which really was quite a feat for a trade power to pull off. Commando_34 also had a design that would have caused havoc for anyone who tried to occupy his nation, so he wins the Creator of the Most Intriguing Design award.

Hellenic Imperium/Circuit
Well let’s get Best Stories out of the way. That award was obvious. Circuit came in late to the game, and didn’t get caught up in the Chicago Pact-Comintern divide, but he led his country to success, so he also gets the Hellene Imperium the Most Influential ‘Neutral’ Nation award. Also, he led the Most Fascist Nation in the game, representing for a brand of evil that wasn’t overly popular in INES II, and he had the Most Unique Style of Orders.

Arabian Umma/Charles Li
The Arabian Umma was a nation along for the ride, with Charles Li constantly framing everything in terms of what was best for Dar al-Islam and the Eastern Coalition. Thus, he gets the Best Team Player award. He also created an intriguing if confusing alternate history of conflict between his nation and the Mesopotamian Union, so he gets the Most Bloody Alternate History award.

Pakistan/Commander Gorma
I wished that Commander Gorma would send orders for interesting, but he basically just let Pakistan sit while he created his Raiders and helped out his allies. Still, he was a solid new player testing out the waters of NESing, he didn’t rock the boat like bestrfcplayer did, and he did his part towards making the game a better game. He gets the Best Background Player award, but since that sounds horrible all by itself, I’ll also give his Pakistan the Most Benevolent Nation Towards Rebel Groups award because Gorma’s influence helped the Central Asian Republic gain its full and complete independence from foreign domination.

Indian Republic/D’Artagnan59
India never was the focus of much attention, but D’Artagnan59 spent most of the game expanding. Though he was continually amassing power, he was never in serious danger, so his Indian Republic gets the Slow But Steady Nation award. Also, his tactics were notable for being short in word count but efficient in deed, though the creation of the odd Corkscrew Tanks is somewhat of a blot on this record.

Far Eastern Republic/Karalysia
Okay. Karalysia gets the Most Valuable Player award without much competition. Putin gave a lot of spark to the early game, and FEAR was probably the Most Influential Asian Nation and Most Influential Nation overall, driving both the Great East Asian War and World War III to bloody heights. Let’s not forget that Putin was the Best Leader in the game for a number of bloodthirsty and humorous reasons. On that note, Karalysia gets the Best Dark Humor Stories award, largely on the strength of his Santa vinagette. Also, it should be stated for the record that FEAR was clearly the Most Evil Nation in the game, slaughtering something like 300 million Chinese, beginning to repopulate the Middle Kingdom under the title ‘Virgin Lands,’ poisoning rivers, employing every chemical weapon under the sun, and trying to replace its own people with mindless clones.

People’s Republic of China/~Darkening~
First of all, he gets the Best Defeated Player award by a mile, as well as the Only Player Not Currently in the Game Who Gets an Award award. I kept hoping that he would make some concessions and do some diplomacy and find and ally who would help him resist FEAR, but he kept trying to solitarily drive back his enemies on all fronts, which was a tactic doomed to fail against three large powers from both major alliance blocs. Perhaps he did do diplomacy and was rebuffed, I honestly don’t know. However, he was a good enough player that I for one was hoping he would find a way to make the PRC survive, even if it was only as an exile state in Tibet.

ASEAN/Agent 89
Agent 89 certainly has the Most In Depth Orders award. He also gets the Most In Character award for his diplomacy, planning, and general style. Out of all the countries in INES II, ASEAN probably would have made the most sense plopped down in the real world. Incidentally, Agent 89 also gets the Best Propaganda award for masterfully synthesizing events in my updates and turning them into material proving that ASEAN’s victories are both just and inevitable. ASEAN also gets the Most Influential Oceanic Nation award for its Pacific territories and its protectorates over pliant Australia and New Zealand. Indeed, ASEAN’s influence was hegemonic over the continent by the end of the game, except for a few Indonesian raids against Darwin. Agent 89 also led his country to the Most Implacable Nation award, driving back the invading FEAR soldiers through the sheer number of plans and tactics he aimed at bringing them down. Incidentally, he gets the Most Efficient Army award.
 
How about, no. You're just bitter because you were planning on bending us over and hoping we would take it, but since we're all stark raving mad you've realized it won't work. By the simple fact of our willingness nay eagerness to use nuclear weapons we have the strategic advantage here that your alliance can never match.

The whole EC is bitter because their nukes were just seized. Don't think Cronus Xanthou doesn't have a little bit of mad in him, either. He's a xenophobe, you know. He'll gladly annihilate all you Level 3 and Level 4 races with the push of a button, even at the risk of being nuked back (we don't buy that you have nukes elsewhere, but we'll see, won't we?). And the Talon Guard is chosen based on their undying loyalty to the Igetis. If Sergeant Giziks (who is down there; story on that when I get my powercord back) can gun down Turks in cold blood, why not you sorry souls?

We won't accept your treaty because the world would be ruled by racially inferior communist Muslims. Better to be dead than red.

EDIT: Yay, awards! Fun! I feel I got the best ones. As a special comment, I feel sorry for bestrfcplayer. This time, he had nothing to do with the invasion. He just happened to be in the way when the gun was fired.
 
Good awards! Thank you! I agree with all of them, to be honest.
 
Well, I had my doubts, but somehow you made the awards relevant, flattering, and most importantly, fun. Kudos then for an appropriate midway ending... and thank you for the honor!
 
Just so you all know we have other options...

Spoiler :
Future_Map_2115.png


We could declare the INES II world nuked and go here over the summer. It could have an official preset number of turns (13 or so), so the lot of you could race against the clock from the start, rather than wonder when the end would come. If you wanted, you could import your old leaders from this NES (tis okay because of the alternate reality principle), and we could come up with governments, histories, and alliances for this map before the game begins. The year of the map above is 2115, and I have many, many maps of older years all the way back to 2050, though the details behind the territory changes aren't all clear to me. In any case, in this world there are nuclear weapons, but after Tel Aviv, Kiev, and a few other cities were nuked, some of the nations put in place a satellite missile defense program that made the issue no longer relevant.

In many ways, I think this reboot, a NES with a fresh start but a similar style, would be the best way to continue the legacy of INES II. Playing under massive nuclear fallout doesn't really seem ideal to me.

A third choice is another NES in the near-future crazy nation borders style, but one that would be customizable. We would start at a nice round date, say 2050, and you would all come up with nation descriptions from scratch so that you could play whatever kind of country you wanted. After I had collected all the information, I would stich together a map and a short but coherent future history, and then we could go from there.
 
OOC: Seriously this is getting out of hand... there is no leader alive that would risk destroying the world just to get his way. They may nuke 1 city that they know would hurt the enemy, but nobody would dare send hundreds of nukes to strike everywhere. Even the most evil dictator would agree. Case in point, Kim Il Jong, he threatened to send a nuke to the United States, but even he knew that it would not end well. I realize everyone wants to have fun and act as if the world was fake. But we do need some realism. No one wants to die for nothing.

IC comment to come soon. Also Imago, excellent awards.
 
Eh, who cares about the last update at this point anyway, if we're agreeing at starting in the future.

Imago, if your willing to take suggestions.. I have one that may be interesting..
 
What I'd prefer is two updates for 2007. In one, the world is nuked. Game over. In the other, no one has nuclear capabilities, and won't have them till anti-missile technology comes about, so no one builds nukes. (And anti-missile beyond OTL ABM systems and Reagan's Star Wars project) Then we can have nukes when the destruction of Earth won't be the end of the NES.

Frankly, I have a lot invested in the DEP, and I really want to keep it going. Just to let you know. The DEP has been an organization I've been trying to insert into a NES for a long time, and I don't want to reuse it and be redundant.
 
Imago, if your willing to take suggestions.. I have one that may be interesting..

Sure. Give me whatever suggestions you want, and that goes for everyone, not just TLK. Once I have enough ideas I'll probably make a poll. I for one am really curious to see how my option 3 franken-world would work out, but I understand that a lot of you are invested in your INES II nations.
 
OOC: Seriously this is getting out of hand... there is no leader alive that would risk destroying the world just to get his way. They may nuke 1 city that they know would hurt the enemy, but nobody would dare send hundreds of nukes to strike everywhere. Even the most evil dictator would agree. Case in point, Kim Il Jong, he threatened to send a nuke to the United States, but even he knew that it would not end well. I realize everyone wants to have fun and act as if the world was fake. But we do need some realism. No one wants to die for nothing.

IC comment to come soon. Also Imago, excellent awards.

If only we had your brilliant theories during the Cold War. You can have undermined MAD singlehandedly.
 
Good ol' Xavier. Too bad he's dead as hell. If it shows up in the summer with some changes, I'll join.
 
As for returning, I highly doubt I would return unless these people clean up their act, I will no longer participate in this NES if people like FEAR or Morocco wants to destroy the world every chance they get. I join NESes for fun and want them to last. Not end prematurely. Basically what I want is people acting like are really running a nation, not playing a game... I mean who throws away the lives of their people just for 5 minutes of glory before going to hell? During the Cold War Soviet Leaders knew better than to start a nuclear war and I am assuming FEAR is similar to the old USSR, therefore they would/should not be acting in this way.

That said, my IC comment is:

To prevent a Nuclear war, we are willing to offer all countries, even FEAR White Peace. All borders returned and a NAP signed between all alliances. Then a convention to limit Nuclear production and testing grounds.

OOC: If FEAR refuses, I know nuclear annihilation is inevitable for the world. And I will not return, for any NES that continues after this year or is an offshoot from this. Sorry Imago this is not due to you, but to players in general and the pace of the game. Even I was a bit surprised at how easily my Special Forces overran the facility and took it.

But really, 10 ICBM's for 1 ASP? Even I think this is ridiculous, even for pocket nukes, OTL crude nukes from the old USSR sell for hundreds of millions. I can work with clones, super soldiers, and even my seemingly miraculous capture of the nuclear facility in Tunisia, but the ICBM's prices I cannot live with. (Remember this is OOC: I can create nukes, and I wont pay 1 ASP for 10 ICBM's because it is a stupid price and unrealistic.


Sorry for the rant, found out my wife had to go to the hospital and I just vented. I never meant any insult.
 
As for returning, I highly doubt I would return unless these people clean up their act, I will no longer participate in this NES if people like FEAR or Morocco wants to destroy the world every chance they get. I join NESes for fun and want them to last. Not end prematurely. Basically what I want is people acting like are really running a nation, not playing a game... I mean who throws away the lives of their people just for 5 minutes of glory before going to hell? During the Cold War Soviet Leaders knew better than to start a nuclear war and I am assuming FEAR is similar to the old USSR, therefore they would/should not be acting in this way.

We're not similar to the USSR, from the beginning I've modeled my nation on a combo of 1984, Brave New World, to some extent yes the USSR, Paris Commune, Nazi Germany, Imperial China, Ottoman Empire, Malemuk Egypt and so forth.

Also according to you people never commit murder-suicides?

To prevent a Nuclear war, we are willing to offer all countries, even FEAR White Peace. All borders returned and a NAP signed between all alliances. Then a convention to limit Nuclear production and testing grounds.

All borders returned to what?

But really, 10 ICBM's for 1 ASP? Even I think this is ridiculous, even for pocket nukes, OTL crude nukes from the old USSR sell for hundreds of millions. I can work with clones, super soldiers, and even my seemingly miraculous capture of the nuclear facility in Tunisia, but the ICBM's prices I cannot live with. (Remember this is OOC: I can create nukes, and I wont pay 1 ASP for 10 ICBM's because it is a stupid price and unrealistic.

Yeah of course you do. But totally Million soldiers in the middle of the Sahara that works. If anything nukes should be even cheaper. The US and USSR amassed tens of thousands of nukes during the Cold War.
 
I think we forget who actually has the plans for the ICBM's..

And it is lovely that you blame us, for simply playing a game. It is world war 3. We have just created nuclear weapons, and as far as I know, they haven't been tested. You stole 20 of them from me. We were attacked pre-emptively. My capital was taken. Rebellions have been inspired by ASEAN's propaganda.

What else do you want me to do? A white peace? Why should we accept to that? Seriously. This is your war. Why should you get off scotch free?

As for that, aside from the fact that in real life roughly 20,000 various nuclear devices were created in roughly 60 years, I paid for an extra uranium enrichment program.

So, the only problem you have with the update is one of the things that makes sense. Delightful.


As for rejoining in the summer, I definently will. Idk if I will as Morocco though. I love my allies, but I may wanna give being good a chance.. hmm.. idk.
 
Yes, because they spent Billions. You guys are building 10 with probably 1 million apiece, when they realistically should cost around 50 million apiece.

Also, I said I was surprised my Special Forces succeeded, I was expecting defeat or even a stalemate. Besides, with my constant around the clock resupply drops, it is realistically possible to sustain a half a million soldiers in the middle of Africa. These men would consume around 15-20 plane loads of food a day, and I had 20-30 cargo planes flying in and out of the area daily.
 
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